public ActionResult UpdateCityPaintItem(int pkid, string pid, string displayName, decimal price, string pkids)
        {
            PaintInfoModel model = new PaintInfoModel();

            model.PKID        = pkid;
            model.PID         = pid;
            model.DisplayName = displayName;
            model.Price       = price;
            model.IsCountry   = false;
            bool result = CityPaintManager.UpdateCityPaintModel(model);

            if (!result)
            {
                return(Json(new { msg = "fail" }));
            }
            OprLogManager oprLog = new OprLogManager();

            DataAccess.Entity.OprLog modelLog = new DataAccess.Entity.OprLog();
            modelLog.Author     = User.Identity.Name;
            modelLog.ObjectID   = pkid;
            modelLog.ObjectType = "CityPaint";
            modelLog.Operation  = "修改油漆产品:" + model.DisplayName;
            try
            {
                oprLog.AddOprLog(modelLog);
            }
            catch
            {
            }
            var citys = CityPaintManager.SelectCityRegionList(pkids);
            List <CityPaintModel> cityPaintList = new List <CityPaintModel>();

            if (citys != null && citys.Any())
            {
                foreach (var city in citys)
                {
                    CityPaintModel mo = new CityPaintModel();
                    mo.PaintId     = pkid;
                    mo.CityId      = city.CityID;
                    mo.ProvinceId  = city.ProvinceID;
                    mo.CityName    = city.City;
                    mo.CreatedTime = DateTime.Now;
                    mo.UpdatedTime = DateTime.Now;
                    cityPaintList.Add(mo);
                }
            }
            List <CityPaintModel> existList = new List <CityPaintModel>();

            existList = CityPaintManager.SelectPaintCityList(pkid).ToList();
            //获取所有待更新数据
            var  dt        = GetDtForUpdate(cityPaintList, existList);
            bool allResult = CityPaintManager.BulkSaveCityPaint(dt);

            if (!allResult)
            {
                return(Json(new { msg = "油漆配置城市添加失败" }));
            }

            return(Json(new { msg = "success" }));
        }
        public ActionResult CityPaintItem(string pkid = null)
        {
            List <SelectListItem>    lsSelItem = new List <SelectListItem>();
            IEnumerable <PaintModel> list      = CityPaintManager.SelectPaintList();

            if (list != null && list.Any())
            {
                foreach (var paint in list)
                {
                    SelectListItem sel = new SelectListItem();
                    sel       = new SelectListItem();
                    sel.Value = paint.PID.ToString();
                    sel.Text  = paint.DisplayName;
                    lsSelItem.Add(sel);
                }
            }
            List <SelectListItem> listItem = new List <SelectListItem>();

            PaintInfoModel model = new PaintInfoModel();

            if (pkid != null)
            {
                model = CityPaintManager.GetCityPaintByPKID(Int32.Parse(pkid));
                if (model.PID != null)
                {
                    foreach (var ss in lsSelItem)
                    {
                        if (ss.Value == model.PID.ToString())
                        {
                            ss.Selected = true;
                        }
                        listItem.Add(ss);
                    }
                }
                else
                {
                    listItem = lsSelItem;
                }
            }
            else
            {
                listItem = lsSelItem;
            }
            SelectList ddlSelData = new SelectList(listItem.AsEnumerable(), "Value", "Text", "请选择");

            ViewData["ddlPaintTypeData"] = ddlSelData;
            #region 获取所有城市
            var cityList = CityPaintManager.SelectAllCityRegionList().ToList();

            if (pkid != null)
            {
                var selectedCityList = CityPaintManager.SelectPaintCityList(Convert.ToInt32(pkid)).ToList();
                foreach (var city in cityList)
                {
                    var cl = selectedCityList.Where(x => x.CityId == city.CityID);
                    if (cl.Any())
                    {
                        city.Selected = true;
                    }
                }
            }

            model.CityList = cityList;

            #endregion
            return(View("CityPaintItem", model));
        }