public override int GetHashCode() { int hash = 1; if (UserID.Length != 0) { hash ^= UserID.GetHashCode(); } if (CityName.Length != 0) { hash ^= CityName.GetHashCode(); } if (Password.Length != 0) { hash ^= Password.GetHashCode(); } if (Name.Length != 0) { hash ^= Name.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public CityInformation(CityName aCityName, Color aColor, List <CityName> aNeighbors) { cityName = aCityName; color = aColor; neighbors = aNeighbors; colorString = color.ToString(); }
private void BtnFly_Click(object sender, EventArgs e) { ComboboxDialog dialog = new ComboboxDialog(cities); dialog.ShowDialog(); if (dialog.SelectedCity != null) { if (CityName.Equals(dialog.SelectedCity.Name)) { MessageBox.Show("Увы, самолёт уже там."); } else if (plane.status != "В полёте") { MessageBox.Show($"На перелет будет потрачено {game.RebasePlane(plane.ID, dialog.SelectedCity.ID)}$"); btnFly.Enabled = false; CityName = "В полёте"; plane.status = "В полёте"; } else { MessageBox.Show("Самолёт уже в полёте."); } } else { if (dialog.PressCancel) { return; } MessageBox.Show("Увы, туда самолёт послать нельзя."); } }
public Route(int id, CityName city1, CityName city2, int points) { Id = id; City1 = city1; City2 = city2; Points = points; }
/// <summary> /// Ons the get async. /// </summary> /// <returns>The get async.</returns> public async Task <IActionResult> OnPostAsync() { _logger.LogDebug("CityNames/Create/OnPostAsync"); if (!ModelState.IsValid) { return(Page()); } var emptyCityName = new CityName(); if (await TryUpdateModelAsync <CityName>( emptyCityName, "cityname", // Prefix for form value c => c.Name, c => c.LastUpdate ).ConfigureAwait(false)) { _context.CityName.Add(emptyCityName); await _context.SaveChangesAsync().ConfigureAwait(false); return(RedirectToPage("./Index")); } return(null); }
public IEnumerable <CityDTO> EnumerateCitiesImpl(string cultureName) { using (DatabaseModel dbContext = new DatabaseModel()) { foreach (City city in dbContext.Cities.ToArray()) { CityName cityName = city.CityNames.FirstOrDefault(n => n.CultureName == cultureName); if (cityName == null) { continue; } yield return(new CityDTO { Id = city.Id, CityName = cityName.Name, InitialLatitude = city.InitialLatitude, InitialLongitude = city.InitialLongitude, InitialZoom = city.InitialZoom, PhoneConstraintPattern = city.PhoneConstraintPattern, PhoneCorrectionPattern = city.PhoneCorrectionPattern, PhoneConstraintDescription = cityName.PhoneConstraintDescription }); } } }
public void RandomNameIsReturned() { var sut = new CityName(); var value = sut.GetValue(); Assert.IsFalse(string.IsNullOrEmpty(value)); }
public void addCityCard(CityName c) { cityCardNum++; GameObject g = Instantiate(PlayerCardPrefab, new Vector3(0, 0, 0), Quaternion.identity); Text t = g.transform.GetChild(0).gameObject.GetComponent <Text>(); g.GetComponent <Image> ().color = mapInstance.getCityColor(c); t.text = c.ToString(); /* * if (cityCardNum != 1) * { * * foreach (Transform child in transform.GetChild(1)) * { * child.position = child.position - new Vector3(maxSpace / 2, 0, 0); * } * } */ g.transform.parent = this.gameObject.transform; g.transform.position = playerCardStart.transform.position + new Vector3(0, 100, 0); //g.GetComponent<playerCardUI> ().setDestination (playerCardStart.transform.position); g.GetComponent <playerCardUI> ().setDestination(playerCardStart.transform.position + new Vector3(maxSpace * (cityCardNum - 1), 0, 0)); //g.transform.position = playerCardStart.transform.position; //playerCardStart.transform.position += new Vector3(maxSpace/2, 0, 0); g.transform.parent = transform.GetChild(1); }
//delete city card from gui public void deleteCityCard(CityName c) { bool find = false; foreach (Transform child in transform.GetChild(1)) { if (!find && child.GetChild(0).GetComponent <Text>().text.Equals(c.ToString())) { find = true; Destroy(child.gameObject); } /*else if (!find) * { * child.position = child.position + new Vector3(maxSpace / 2, 0, 0); * }*/ else if (find) { //child.position = child.position -new Vector3(maxSpace / 2, 0, 0); child.GetComponent <playerCardUI> ().setDestination(child.transform.position - new Vector3(maxSpace, 0, 0)); } } //playerCardStart.transform.position -= new Vector3(maxSpace / 2, 0, 0); cityCardNum--; }
/// <summary> /// This is testing if given string is somewhere in the location's texts /// </summary> /// <param name="subString"></param> /// <returns>returns code of field, where substring was found. /// Zero (0) means substring was not found. /// 1 : string was found at the start of Name or AlternativeName /// 2 : string was found within Name /// 3 : string was found within Alternative Name</returns> public int ContainsSubstring(string subString) { if (CityName.StartsWith(subString, StringComparison.CurrentCultureIgnoreCase) || (ASCIIName != null && ASCIIName.StartsWith(subString, StringComparison.CurrentCultureIgnoreCase))) { return(1); } if (CityName.IndexOf(subString, 0, StringComparison.CurrentCultureIgnoreCase) >= 0 || (ASCIIName != null && ASCIIName.IndexOf(subString, 0, StringComparison.CurrentCultureIgnoreCase) >= 0)) { return(2); } int index = AlternativeNames.IndexOf(subString, 0, StringComparison.CurrentCultureIgnoreCase); if (index > 0) { return((AlternativeNames[index - 1] == ',') ? 1 : 3); } else if (index == 0) { return(1); } else { return(0); } }
public void AddCity_When_city_Then_SaveChanges_of_UnitOfWork_called() { // Arrange var city1 = new CityName { Id = 1, Name = "City1" }; var city2 = new CityName { Id = 2, Name = "City2" }; var cityRepository = A.Fake <IRepository <CityName> >(); A.CallTo(() => cityRepository.Query()).Returns(new[] { city1 }.AsQueryable()); var unitOfWork = A.Fake <IUnitOfWork>(); A.CallTo(() => unitOfWork.Repository <CityName>()).Returns(cityRepository); var unitOfWorkFactory = A.Fake <IUnitOfWorkFactory>(); A.CallTo(() => unitOfWorkFactory.Create()).Returns(unitOfWork); var service = new WeatherService(unitOfWorkFactory); // Act service.AddCity(city2); // Assert A.CallTo(() => unitOfWork.SaveChanges()).MustHaveHappened(Repeated.Exactly.Once); }
public void addCityCard(CityName c) { content.GetChild(cityCardNum + eventCardNum).gameObject.SetActive(true); cityCardNum++; if (eventCardNum != 0) { for (int i = eventCardNum; i > 0; i--) { content.GetChild(cityCardNum + i - 1).GetChild(0).GetComponent <Text>().text = content.GetChild(cityCardNum + i - 2).GetChild(0).GetComponent <Text>().text; content.GetChild(cityCardNum + i - 1).GetChild(0).GetComponent <Text>().color = content.GetChild(cityCardNum + i - 2).GetChild(0).GetComponent <Text>().color; content.GetChild(cityCardNum + i - 1).GetComponent <Image>().color = content.GetChild(cityCardNum + i - 2).GetComponent <Image>().color; } } //adjust text color content.GetChild(cityCardNum - 1).GetChild(0).GetComponent <Text>().text = c.ToString(); content.GetChild(cityCardNum - 1).GetComponent <Image>().color = map.getCityColor(c); if (content.GetChild(cityCardNum - 1).GetComponent <Image>().color == Color.black) { content.GetChild(cityCardNum - 1).GetChild(0).GetComponent <Text>().color = Color.white; } else { content.GetChild(cityCardNum - 1).GetChild(0).GetComponent <Text>().color = Color.black; } setBar(); }
public XElement Serialize(string name) { return(new XElement(UblNames.Cac + name, ID.Serialize(nameof(ID)), AddressTypeCode.Serialize(nameof(AddressTypeCode)), AddressFormatCode.Serialize(nameof(AddressFormatCode)), Postbox.Serialize(nameof(Postbox)), Floor.Serialize(nameof(Floor)), Room.Serialize(nameof(Room)), StreetName.Serialize(nameof(StreetName)), AdditionalStreetName.Serialize(nameof(AdditionalStreetName)), BlockName.Serialize(nameof(BlockName)), BuildingName.Serialize(nameof(BuildingName)), BuildingNumber.Serialize(nameof(BuildingNumber)), InhouseMail.Serialize(nameof(InhouseMail)), Department.Serialize(nameof(Department)), MarkAttention.Serialize(nameof(MarkAttention)), MarkCare.Serialize(nameof(MarkCare)), PlotIdentification.Serialize(nameof(PlotIdentification)), CitySubdivisionName.Serialize(nameof(CitySubdivisionName)), CityName.Serialize(nameof(CityName)), PostalZone.Serialize(nameof(PostalZone)), CountrySubentity.Serialize(nameof(CountrySubentity)), CountrySubentityCode.Serialize(nameof(CountrySubentityCode)), Region.Serialize(nameof(Region)), District.Serialize(nameof(District)), TimezoneOffset.Serialize(nameof(TimezoneOffset)), AddressLines?.Select(line => new XElement(UblNames.Cac + "AddressLine", line.Serialize("Line"))), Country?.Serialize(), LocationCoordinates?.Select(lc => lc.Serialize()) )); }
public IHttpActionResult PutCityName(int id, CityName cityName) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != cityName.id) { return(BadRequest()); } db.Entry(cityName).State = EntityState.Modified; try { db.SaveChanges(); } catch (DbUpdateConcurrencyException) { if (!CityNameExists(id)) { return(NotFound()); } else { throw; } } return(StatusCode(HttpStatusCode.NoContent)); }
public void AddCity(CityName city) { using (var unitOfWork = _unitOfWorkFactory.Create()) { unitOfWork.Repository <CityName>().Add(city); unitOfWork.SaveChanges(); } }
public async Task AddCityAsync(CityName city) { using (var unitOfWork = _unitOfWorkFactory.Create()) { unitOfWork.Repository <CityName>().Add(city); await unitOfWork.SaveChangesAsync(); } }
public CityConnection(int id, CityName city1, CityName city2, TrainColor trainColor, int length) { Id = id; City1 = city1; City2 = city2; TrainColor = trainColor; Length = length; }
public void Rename(CityName newName) { if (_state.Status == CityStatus.InActive) { throw new InvalidOperationException("CityAggregate is inactive"); } RaiseEvent(new CityRenamed(Id, newName, _state.Name)); }
public IQueryable <CityName> GetCityNamesById(int id) { CityName cityName = db.CityNames.Find(id); return(db.CityNames); //List<CityName> cityName = db.CityNames.Where( data=>data.C_id = id).Select(data =>data.CityName1).Distinct().ToList(); //return db.CityNames; }
public override int GetHashCode() { int hash = 17; hash = hash * 23 + (CityName == null ? 0 : CityName.GetHashCode()); hash = hash * 23 + IsCityFrom.GetHashCode(); return(hash); }
private void InsertData(DataTable dt) { int UpdateCount = 0, InsertCount = 0; try { for (int i = 0; i < dt.Rows.Count; i++) { #region Value Initialization CountryName = dt.Rows[i][CountryNameColumn].ToString().Trim(); StateName = dt.Rows[i][StateNameColumn].ToString().Trim(); CityName = dt.Rows[i][CityNameColumn].ToString().Trim(); #endregion int CountryId = new Country() { eStatus = (int)eStatus.Active, CountryName = CountryName.ToLower() }.SelectList <Country>()[0].CountryId.Value; int StateId = 0; if (!StateName.zIsNullOrEmpty()) { StateId = new State() { CountryId = CountryId, StateName = StateName, eStatus = (int)eStatus.Active } } .SelectList <State>()[0].StateId.Value; DataTable dtCity = new Query() { CountryId = CountryId, StateId = StateId, CityName = CityName.zFirstCharToUpper(), eStatusNot = (int)eStatus.Delete }.Select(eSP.qry_City); var objCity = new City() { CityId = dtCity.Rows.Count > 0 ? dtCity.Rows[0][CS.CityId].zToInt() : (int?)null, StateId = StateId, CityName = CityName, }; if (objCity.CityId.HasValue) { objCity.Update(); UpdateCount++; } else { objCity.eStatus = (int)eStatus.Active; objCity.Insert(); InsertCount++; } }
public bool Equals(ClockInfo other) { if (ReferenceEquals(this, other)) { return(true); } return(CityName.Equals(other.CityName) && TimeZoneId.Equals(other.TimeZoneId)); }
public override int GetHashCode() { return(IataCode.GetHashCode() ^ Type.GetHashCode() ^ Name.GetHashCode() ^ DetailedName.GetHashCode() ^ CityName.GetHashCode() ^ CountryName.GetHashCode() ^ Id?.GetHashCode() ?? 0); }
public async Task DisplayWeatherAsync() { WeatherRender = Render.LoadingComponent(); if (string.IsNullOrWhiteSpace(CityName)) { WeatherRender = Render.ErrorComponent("Empty search. Please type smth"); return; } var cityNamePlus = CityName.Trim().Replace(" ", "+"); //OpenWeatherUri contains API key. It's better to use user secrets for that //in development environment but there's a client-side API call. var openWeatherUri = new Uri( "https://api.openweathermap.org/data/2.5/weather?q=" + cityNamePlus + "&APPID=d5bb735f9e1ce1a846ab736fc9d95dc6"); var requestMessage = new HttpRequestMessage() { Method = new HttpMethod("GET"), RequestUri = openWeatherUri }; var httpClient = new HttpClient(); var response = await httpClient.SendAsync(requestMessage); switch (response.StatusCode) { case HttpStatusCode.OK: var weatherJson = JObject.Parse(await response.Content.ReadAsStringAsync()); var weather = new Weather { Description = char.ToUpper(((string)weatherJson["weather"][0]["description"])[0]) + ((string)weatherJson["weather"][0]["description"]).Substring(1), Temperature = (int)Math.Round((decimal)weatherJson["main"]["temp"] - 273.15m), Pressure = (decimal)weatherJson["main"]["pressure"], Humidity = (decimal)weatherJson["main"]["humidity"], WindSpeed = (decimal)weatherJson["wind"]["speed"], IconUrl = "http://openweathermap.org/img/w/" + (string)weatherJson["weather"][0]["icon"] + ".png" }; WeatherRender = Render.WeatherComponent(weather); break; case HttpStatusCode.NotFound: WeatherRender = Render.ErrorComponent("City not found"); break; default: WeatherRender = Render.ErrorComponent(); break; } }
public override string ToString() { if (CityName.Equals("remote", StringComparison.InvariantCultureIgnoreCase)) { return("Remote"); } else { return($"{CityName}, {Province}"); } }
private void OnFocusOutEvent(object o, FocusOutEventArgs args) { if (AcceptUnknownCities && (!Text.ToLower().Contains(CityName.ToLower()) || string.IsNullOrWhiteSpace(CityName)) ) { CityName = Text; UpdateFromFias(); FireCityChange(); } }
public IHttpActionResult GetCityName(int id) { CityName cityName = db.CityNames.Find(id); if (cityName == null) { return(NotFound()); } return(Ok(cityName)); }
public void Update() { string strsql = "update City set " + "CityName= '" + CityName.Replace("'", "''") + "', " + "StateId= " + StateId + ", " + "CountryId= " + CountryId + ", " + "Status= '" + Status.Replace("'", "''") + "' " + " where ID =" + Id; SqlConnection ObjConnection = new SqlConnection(ConfigurationManager.ConnectionStrings["MyJobPortal"].ConnectionString); ObjConnection.Open(); SqlCommand ObjCommand = new SqlCommand(strsql, ObjConnection); ObjCommand.ExecuteNonQuery(); ObjConnection.Dispose(); ObjCommand.Dispose(); }
private void BtnClick_Click(object sender, RoutedEventArgs e) { if (!string.IsNullOrWhiteSpace(CityName.Text)) { CityBox.Items.Add(CityName.Text); StateList.Items.Add(StateName.Text); } MessageBox.Show("City Added"); CityName.Clear(); StateName.Clear(); }
public City(CityName name) { cityName = name; color = Maps.getInstance().getCityColor(name); numberOfCubes.Add(Color.black, 0); numberOfCubes.Add(Color.blue, 0); numberOfCubes.Add(Color.magenta, 0); numberOfCubes.Add(Color.yellow, 0); numberOfCubes.Add(Color.red, 0); //UI only }