Example #1
0
        //-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
        private void UpdateViewValues()
        {
            if (DataManager.selectedCity != null)
            {
                CityButton.SetTitle(DataManager.selectedCity.name, UIControlState.Normal);
            }
            if (DataManager.selectedDivision != null)
            {
                DivisionButton.SetTitle(DataManager.selectedDivision.name, UIControlState.Normal);
            }
            if (DataManager.selectedMachineType != null)
            {
                TypeButton.SetTitle(DataManager.selectedMachineType.name, UIControlState.Normal);
                TypeImageButton.SetBackgroundImage(UIImage.FromFile(DataManager.selectedMachineType.iconName), UIControlState.Normal);
            }
            if (DataManager.selectedMachineState != null)
            {
                StateButton.SetTitle(DataManager.selectedMachineState.name, UIControlState.Normal);
                StateImageButton.SetBackgroundImage(UIImage.FromFile(DataManager.selectedMachineState.iconName), UIControlState.Normal);
            }
            if (DataManager.selectedMachineServiceState != null)
            {
                ServiceStateButton.SetTitle(DataManager.selectedMachineServiceState.name, UIControlState.Normal);
                ServiceStateImageButton.SetBackgroundImage(UIImage.FromFile(DataManager.selectedMachineServiceState.iconName), UIControlState.Normal);
            }

            OnlyMyButton.SetState(DataManager.onlyMyMachines, false);
        }
Example #2
0
        private void UiSettingsShow()
        {
            ThemeLabel.Show();
            ForestButton.Show();
            DesertButton.Show();
            MountainsButton.Show();
            CityButton.Show();
            SunsetButton.Show();

            mDivider1.Show();
            LanguageLabel.Show();
            RussianButton.Show();
            EnglishButton.Show();
        }
    private void Start()
    {
        if (noCities != null)
        {
            noCities.SetActive(cities.Count == 0);
        }

        foreach (City c in cities)
        {
            GameObject go = Instantiate(uiDatabase.city);
            go.transform.SetParent(cityGrid.transform);
            go.transform.localScale = new Vector3(1, 1, 1);

            CityButton cb = go.GetComponent <CityButton>();
            cb.city        = c;
            cb.diplomacy   = this;
            cb.diploScreen = diploScreen;
        }
    }
    public void UpCityButtonSelection()
    {
        if(m_ActualSelectedButton>0)
        {
            m_ButtonDown.SetActive(true);

            m_ActualSelectedButton--;
            foreach(GameObject go in m_ButtonList)
            {
                m_CityButtonScript = go.GetComponent<CityButton>();
                m_CityButtonScript.ChangeSelection();
            }
            m_CityConteneur.UpSelection(m_ActualSelectedButton);
            //transform.position = new Vector3(transform.position.x, transform.position.y-76f, transform.position.z);

            if (m_ActualSelectedButton <= 0)
            {
                m_ButtonUp.SetActive(false);
            }
        }
    }
 // Use this for initialization
 void Start()
 {
     for(int i=0; i<m_ButtonList.Count-1; i++)
     {
         m_CityButtonScript = m_ButtonList[i].GetComponent<CityButton>();
         m_CityButtonScript.m_Number=i;
         m_CityButtonScript.m_CityButtonSelection = this;
     }
 }
Example #6
0
        void ReleaseDesignerOutlets()
        {
            if (CityButton != null)
            {
                CityButton.Dispose();
                CityButton = null;
            }

            if (DivisionButton != null)
            {
                DivisionButton.Dispose();
                DivisionButton = null;
            }

            if (OnlyMyButton != null)
            {
                OnlyMyButton.Dispose();
                OnlyMyButton = null;
            }

            if (ServiceStateButton != null)
            {
                ServiceStateButton.Dispose();
                ServiceStateButton = null;
            }

            if (ServiceStateImageButton != null)
            {
                ServiceStateImageButton.Dispose();
                ServiceStateImageButton = null;
            }

            if (StateButton != null)
            {
                StateButton.Dispose();
                StateButton = null;
            }

            if (StateImageButton != null)
            {
                StateImageButton.Dispose();
                StateImageButton = null;
            }

            if (TypeButton != null)
            {
                TypeButton.Dispose();
                TypeButton = null;
            }

            if (TypeImageButton != null)
            {
                TypeImageButton.Dispose();
                TypeImageButton = null;
            }

            if (UserButton != null)
            {
                UserButton.Dispose();
                UserButton = null;
            }
        }