// Use this for initialization void Start() { circular = GetComponent<CircularScript>(); manager = GetComponent<ManagerScript>(); maxFar = (circular.length / 2f) + (circular.length * (circular.plateCount - 1)); Invoke("StartWave", manager.timeToBegin); }
// Use this for initialization void Start() { circular = GetComponent <CircularScript>(); manager = GetComponent <ManagerScript>(); maxFar = (circular.length / 2f) + (circular.length * (circular.plateCount - 1)); Invoke("StartWave", manager.timeToBegin); }