// Use this for initialization
    void Start()
    {
        circular = GetComponent<CircularScript>();
        manager = GetComponent<ManagerScript>();

        maxFar = (circular.length / 2f) + (circular.length * (circular.plateCount - 1));
        Invoke("StartWave", manager.timeToBegin);
    }
    // Use this for initialization
    void Start()
    {
        circular = GetComponent <CircularScript>();
        manager  = GetComponent <ManagerScript>();

        maxFar = (circular.length / 2f) + (circular.length * (circular.plateCount - 1));
        Invoke("StartWave", manager.timeToBegin);
    }