Example #1
0
 void Start()
 {
     //selectable = true;
     movementCircle = GameObject.Find("MovementCircle");
     rotator        = movementCircle.GetComponent <CircleRotator>();
     movementCircle.SetActive(false);
 }
 void GetReferences()
 {
     shootButton = GameObject.Find("Shoot Button").GetComponent<Button>();
     circleRotator = GameObject.Find("Circle").GetComponent<CircleRotator>();
 }