private void setSprite(Transform button, string currentSceneName) { CircleBtnData childData = button.transform.GetComponent <CircleBtnData>(); if (childData.sceneName == currentSceneName) { button.transform.GetComponent <SpriteRenderer>().sprite = childData.blueSprite; } else { button.transform.GetComponent <SpriteRenderer>().sprite = childData.redSprite; } }
private void Start() { btnData = GetComponent <CircleBtnData>(); }