private void OnTriggerEnter(Collider other)
 {
     if (AlternativeCamera == null)
     {
         AlternativeCamera = transform.parent.GetComponentInChildren <Cinemachine.ICinemachineCamera>();
     }
     if (other.gameObject.tag == "Player")
     {
         ElementalViewController buffer = other.gameObject.GetComponent <ElementalViewController>();
         if (brain.ContainsKey(buffer.cinemachineBrain))
         {
             return;
         }
         int currentValue = brain.Count;
         brain.Add(buffer.cinemachineBrain, brain.Count);
         buffer.cinemachineBrain.m_DefaultBlend = new Cinemachine.CinemachineBlendDefinition(Cinemachine.CinemachineBlendDefinition.Style.EaseInOut, blendingTime);
         deactivatedCamera.Add(buffer.normalView);
         //deactivatedTopCamera.Add(buffer.topView);
         AlternativeCamera.Priority = 15;
         AlternativeCamera.LookAt   = other.transform;
         if (mustFollow)
         {
             AlternativeCamera.Follow = other.transform;
         }
         deactivatedCamera[currentValue].Priority = 0;
     }
 }
        static int _m_OnTransitionFromCamera(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                Cinemachine.CinemachineFreeLook gen_to_be_invoked = (Cinemachine.CinemachineFreeLook)translator.FastGetCSObj(L, 1);



                {
                    Cinemachine.ICinemachineCamera _fromCam = (Cinemachine.ICinemachineCamera)translator.GetObject(L, 2, typeof(Cinemachine.ICinemachineCamera));
                    UnityEngine.Vector3            _worldUp; translator.Get(L, 3, out _worldUp);
                    float _deltaTime = (float)LuaAPI.lua_tonumber(L, 4);

                    gen_to_be_invoked.OnTransitionFromCamera(_fromCam, _worldUp, _deltaTime);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
 static int IsLiveChild(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Cinemachine.CinemachineVirtualCameraBase obj  = (Cinemachine.CinemachineVirtualCameraBase)ToLua.CheckObject <Cinemachine.CinemachineVirtualCameraBase>(L, 1);
         Cinemachine.ICinemachineCamera           arg0 = (Cinemachine.ICinemachineCamera)ToLua.CheckObject <Cinemachine.ICinemachineCamera>(L, 2);
         bool o = obj.IsLiveChild(arg0);
         LuaDLL.lua_pushboolean(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    static int get_ParentCamera(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Cinemachine.CinemachineVirtualCameraBase obj = (Cinemachine.CinemachineVirtualCameraBase)o;
            Cinemachine.ICinemachineCamera           ret = obj.ParentCamera;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index ParentCamera on a nil value"));
        }
    }
 static int OnTransitionFromCamera(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 4);
         Cinemachine.CinemachineVirtualCameraBase obj  = (Cinemachine.CinemachineVirtualCameraBase)ToLua.CheckObject <Cinemachine.CinemachineVirtualCameraBase>(L, 1);
         Cinemachine.ICinemachineCamera           arg0 = (Cinemachine.ICinemachineCamera)ToLua.CheckObject <Cinemachine.ICinemachineCamera>(L, 2);
         UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 3);
         float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
         obj.OnTransitionFromCamera(arg0, arg1, arg2);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
        static int _m_IsLiveChild(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                Cinemachine.CinemachineFreeLook gen_to_be_invoked = (Cinemachine.CinemachineFreeLook)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 3 && translator.Assignable <Cinemachine.ICinemachineCamera>(L, 2) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
                {
                    Cinemachine.ICinemachineCamera _vcam = (Cinemachine.ICinemachineCamera)translator.GetObject(L, 2, typeof(Cinemachine.ICinemachineCamera));
                    bool _dominantChildOnly = LuaAPI.lua_toboolean(L, 3);

                    bool gen_ret = gen_to_be_invoked.IsLiveChild(_vcam, _dominantChildOnly);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 2 && translator.Assignable <Cinemachine.ICinemachineCamera>(L, 2))
                {
                    Cinemachine.ICinemachineCamera _vcam = (Cinemachine.ICinemachineCamera)translator.GetObject(L, 2, typeof(Cinemachine.ICinemachineCamera));

                    bool gen_ret = gen_to_be_invoked.IsLiveChild(_vcam);
                    LuaAPI.lua_pushboolean(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to Cinemachine.CinemachineFreeLook.IsLiveChild!"));
        }
    private void OnTriggerExit(Collider other)
    {
        if (AlternativeCamera == null)
        {
            AlternativeCamera = transform.parent.GetComponentInChildren <Cinemachine.ICinemachineCamera>();
        }
        if (other.gameObject.tag == "Player")
        {
            ElementalViewController buffer = other.gameObject.GetComponent <ElementalViewController>();
            if (brain.ContainsKey(buffer.cinemachineBrain))
            {
                int currentValue = brain[buffer.cinemachineBrain];

                deactivatedCamera[currentValue].Priority = 15;

                AlternativeCamera.Priority = 0;
                deactivatedCamera.RemoveAt(currentValue);
                brain.Remove(buffer.cinemachineBrain);
                buffer.cinemachineBrain.m_DefaultBlend = new Cinemachine.CinemachineBlendDefinition(Cinemachine.CinemachineBlendDefinition.Style.EaseInOut, defaultBlending);
            }
        }
    }