public override void HandleMcpeBlockEntityData(McpeBlockEntityData message) { BlockCoordinates coordinates = message.coordinates; Nbt nbt = message.namedtag; ChunkColumn chunk = _worldProvider.GenerateChunkColumn((ChunkCoordinates)coordinates, true); if (chunk == null) { //Log.Warn($"Got block entity for non existing chunk at {coordinates}\n{nbt.NbtFile.RootTag}"); _futureBlockEntities.TryAdd(coordinates, (NbtCompound)nbt.NbtFile.RootTag); } else { //Log.Warn($"Got block entity for existing chunk at {coordinates}\n{nbt.NbtFile.RootTag}"); chunk.SetBlockEntity(coordinates, (NbtCompound)nbt.NbtFile.RootTag); } }
public ChunkColumn GetChunk(int X, int Z) { var width = 32; var depth = 32; var rx = X >> 5; var rz = Z >> 5; var filePath = Path.Combine(_basePath, string.Format(@"region\r.{0}.{1}.mca", rx, rz)); if (!File.Exists(filePath)) { return(_backEndGenerator.GenerateChunkColumn(new Vector2(X, Z))); } using (var regionFile = File.OpenRead(filePath)) { var buffer = new byte[8192]; regionFile.Read(buffer, 0, 8192); var xi = (X % width); if (xi < 0) { xi += 32; } var zi = (Z % depth); if (zi < 0) { zi += 32; } var tableOffset = (xi + zi * width) * 4; regionFile.Seek(tableOffset, SeekOrigin.Begin); var offsetBuffer = new byte[4]; regionFile.Read(offsetBuffer, 0, 3); Array.Reverse(offsetBuffer); var offset = BitConverter.ToInt32(offsetBuffer, 0) << 4; var length = regionFile.ReadByte(); //if (offset == 0 || length == 0) return _backEndGenerator.GenerateChunkColumn(new Vector2(X, Z)); if (offset == 0 || length == 0) { return(_backEndGenerator.GenerateChunkColumn(new Vector2(X, Z))); } regionFile.Seek(offset, SeekOrigin.Begin); var waste = new byte[4]; regionFile.Read(waste, 0, 4); var compressionMode = regionFile.ReadByte(); var nbt = new NbtFile(); nbt.LoadFromStream(regionFile, NbtCompression.ZLib); var dataTag = nbt.RootTag["Level"]; var sections = dataTag["Sections"] as NbtList; var chunk = new ChunkColumn { X = X, Z = Z, BiomeId = dataTag["Biomes"].ByteArrayValue }; for (var i = 0; i < chunk.BiomeId.Length; i++) { if (chunk.BiomeId[i] > 22) { chunk.BiomeId[i] = 0; } } if (chunk.BiomeId.Length > 256) { throw new Exception(); } // This will turn into a full chunk column foreach (var sectionTag in sections) { var sy = sectionTag["Y"].ByteValue * 16; var blocks = sectionTag["Blocks"].ByteArrayValue; var data = sectionTag["Data"].ByteArrayValue; var addTag = sectionTag["Add"]; var adddata = new byte[2048]; if (addTag != null) { adddata = addTag.ByteArrayValue; } var blockLight = sectionTag["BlockLight"].ByteArrayValue; var skyLight = sectionTag["SkyLight"].ByteArrayValue; for (var x = 0; x < 16; x++) { for (var z = 0; z < 16; z++) { for (var y = 0; y < 16; y++) { var yi = sy + y - _waterOffsetY; if (yi < 0 || yi >= 256) { continue; } var anvilIndex = y * 16 * 16 + z * 16 + x; var blockId = blocks[anvilIndex] + (Nibble4(adddata, anvilIndex) << 8); var b = BlockFactory.GetBlockById((ushort)blockId); b.Metadata = Nibble4(data, anvilIndex); chunk.SetBlock(x, yi, z, b); chunk.SetBlocklight(x, yi, z, Nibble4(blockLight, anvilIndex)); chunk.SetSkylight(x, yi, z, Nibble4(skyLight, anvilIndex)); } } } } var entities = dataTag["Entities"] as NbtList; var tileEntities = dataTag["TileEntities"] as NbtList; if (tileEntities != null) { foreach (var nbtTag in tileEntities) { var blockEntityTag = (NbtCompound)nbtTag; string entityId = blockEntityTag["id"].StringValue; int x = blockEntityTag["x"].IntValue; int y = blockEntityTag["y"].IntValue - _waterOffsetY; int z = blockEntityTag["z"].IntValue; blockEntityTag["y"] = new NbtInt("y", y); TileEntity blockEntity = TileEntityFactory.GetBlockEntityById(entityId); if (blockEntity != null) { blockEntityTag.Name = string.Empty; chunk.SetBlockEntity(new Vector3(x, y, z), blockEntityTag); } } } var tileTicks = dataTag["TileTicks"] as NbtList; chunk.IsDirty = false; return(chunk); } }
public static ChunkColumn DecodeChunkColumn(int subChunkCount, byte[] buffer, BlockPalette bedrockPalette = null, HashSet <BlockStateContainer> internalBlockPallet = null) { lock (_chunkRead) { var stream = new MemoryStream(buffer); { var defStream = new NbtBinaryReader(stream, true); if (subChunkCount < 1) { Log.Warn("Nothing to read"); return(null); } Log.Debug($"Reading {subChunkCount} sections"); var chunkColumn = new ChunkColumn(false); for (int chunkIndex = 0; chunkIndex < subChunkCount; chunkIndex++) { int version = defStream.ReadByte(); int storageSize = defStream.ReadByte(); var subChunk = chunkColumn[chunkIndex]; for (int storageIndex = 0; storageIndex < storageSize; storageIndex++) { int bitsPerBlock = defStream.ReadByte() >> 1; int blocksPerWord = (int)Math.Floor(32f / bitsPerBlock); int wordsPerChunk = (int)Math.Ceiling(4096f / blocksPerWord); Log.Debug($"New section {chunkIndex}, " + $"version={version}, " + $"storageSize={storageSize}, " + $"storageIndex={storageIndex}, " + $"bitsPerBlock={bitsPerBlock}, " + $"noBlocksPerWord={blocksPerWord}, " + $"wordCount={wordsPerChunk}, " + $""); long jumpPos = stream.Position; stream.Seek(wordsPerChunk * 4, SeekOrigin.Current); int paletteCount = VarInt.ReadSInt32(stream); var palette = new int[paletteCount]; for (int j = 0; j < paletteCount; j++) { int runtimeId = VarInt.ReadSInt32(stream); if (bedrockPalette == null || internalBlockPallet == null) { continue; } palette[j] = GetServerRuntimeId(bedrockPalette, internalBlockPallet, runtimeId); } long afterPos = stream.Position; stream.Position = jumpPos; int position = 0; for (int w = 0; w < wordsPerChunk; w++) { uint word = defStream.ReadUInt32(); for (int block = 0; block < blocksPerWord; block++) { if (position >= 4096) { continue; } uint state = (uint)((word >> ((position % blocksPerWord) * bitsPerBlock)) & ((1 << bitsPerBlock) - 1)); int x = (position >> 8) & 0xF; int y = position & 0xF; int z = (position >> 4) & 0xF; int runtimeId = palette[state]; if (storageIndex == 0) { subChunk.SetBlockByRuntimeId(x, y, z, (int)runtimeId); } else { subChunk.SetLoggedBlockByRuntimeId(x, y, z, (int)runtimeId); } position++; } } stream.Position = afterPos; } } if (defStream.Read(chunkColumn.biomeId, 0, 256) != 256) { Log.Error($"Out of data biomeId"); } //Log.Debug($"biomeId:\n{Package.HexDump(chunk.biomeId)}"); //if (stream.Position >= stream.Length - 1) return chunkColumn; int borderBlock = VarInt.ReadSInt32(stream); if (borderBlock != 0) { byte[] buf = new byte[borderBlock]; int len = defStream.Read(buf, 0, borderBlock); Log.Warn($"??? Got borderblock {borderBlock}. Read {len} bytes"); Log.Debug($"{Packet.HexDump(buf)}"); for (int i = 0; i < borderBlock; i++) { int x = (buf[i] & 0xf0) >> 4; int z = buf[i] & 0x0f; Log.Debug($"x={x}, z={z}"); } } if (stream.Position < stream.Length - 1) { while (stream.Position < stream.Length) { NbtFile file = new NbtFile() { BigEndian = false, UseVarInt = true }; file.LoadFromStream(stream, NbtCompression.None); var blockEntityTag = file.RootTag; if (blockEntityTag.Name != "alex") { int x = blockEntityTag["x"].IntValue; int y = blockEntityTag["y"].IntValue; int z = blockEntityTag["z"].IntValue; chunkColumn.SetBlockEntity(new BlockCoordinates(x, y, z), (NbtCompound)file.RootTag); Log.Debug($"Blockentity:\n{file.RootTag}"); } } } if (stream.Position < stream.Length - 1) { Log.Warn($"Still have data to read\n{Packet.HexDump(defStream.ReadBytes((int) (stream.Length - stream.Position)))}"); } return(chunkColumn); } } }
public static ChunkColumn GetChunk(ChunkCoordinates coordinates, string basePath, IWorldProvider generator, int yoffset) { int width = 32; int depth = 32; int rx = coordinates.X >> 5; int rz = coordinates.Z >> 5; string filePath = Path.Combine(basePath, string.Format(@"region\r.{0}.{1}.mca", rx, rz)); if (!File.Exists(filePath)) return generator.GenerateChunkColumn(coordinates); using (var regionFile = File.OpenRead(filePath)) { byte[] buffer = new byte[8192]; regionFile.Read(buffer, 0, 8192); int xi = (coordinates.X%width); if (xi < 0) xi += 32; int zi = (coordinates.Z%depth); if (zi < 0) zi += 32; int tableOffset = (xi + zi*width)*4; regionFile.Seek(tableOffset, SeekOrigin.Begin); byte[] offsetBuffer = new byte[4]; regionFile.Read(offsetBuffer, 0, 3); Array.Reverse(offsetBuffer); int offset = BitConverter.ToInt32(offsetBuffer, 0) << 4; int length = regionFile.ReadByte(); if (offset == 0 || length == 0) { return generator.GenerateChunkColumn(coordinates); } regionFile.Seek(offset, SeekOrigin.Begin); byte[] waste = new byte[4]; regionFile.Read(waste, 0, 4); int compressionMode = regionFile.ReadByte(); var nbt = new NbtFile(); nbt.LoadFromStream(regionFile, NbtCompression.ZLib); NbtTag dataTag = nbt.RootTag["Level"]; NbtList sections = dataTag["Sections"] as NbtList; ChunkColumn chunk = new ChunkColumn { x = coordinates.X, z = coordinates.Z, biomeId = dataTag["Biomes"].ByteArrayValue }; for (int i = 0; i < chunk.biomeId.Length; i++) { if (chunk.biomeId[i] > 22) chunk.biomeId[i] = 0; } if (chunk.biomeId.Length > 256) throw new Exception(); // This will turn into a full chunk column foreach (NbtTag sectionTag in sections) { int sy = sectionTag["Y"].ByteValue*16; byte[] blocks = sectionTag["Blocks"].ByteArrayValue; byte[] data = sectionTag["Data"].ByteArrayValue; NbtTag addTag = sectionTag["Add"]; byte[] adddata = new byte[2048]; if (addTag != null) adddata = addTag.ByteArrayValue; byte[] blockLight = sectionTag["BlockLight"].ByteArrayValue; byte[] skyLight = sectionTag["SkyLight"].ByteArrayValue; for (int x = 0; x < 16; x++) { for (int z = 0; z < 16; z++) { for (int y = 0; y < 16; y++) { int yi = sy + y - yoffset; if (yi < 0 || yi >= 128) continue; int anvilIndex = y*16*16 + z*16 + x; int blockId = blocks[anvilIndex] + (Nibble4(adddata, anvilIndex) << 8); // Anvil to PE friendly converstion if (blockId == 125) blockId = 5; else if (blockId == 126) blockId = 158; else if (blockId == 75) blockId = 50; else if (blockId == 76) blockId = 50; else if (blockId == 123) blockId = 89; else if (blockId == 124) blockId = 89; else if (blockId == 152) blockId = 73; else if (_ignore.BinarySearch(blockId) >= 0) blockId = 0; else if (_gaps.BinarySearch(blockId) >= 0) { Debug.WriteLine("Missing material: " + blockId); blockId = 133; } if (blockId > 255) blockId = 41; if (yi == 127 && blockId != 0) blockId = 30; if (yi == 0 && (blockId == 8 || blockId == 9 /*|| blockId == 0*/)) blockId = 7; //if (blockId != 0) blockId = 41; chunk.SetBlock(x, yi, z, (byte) blockId); chunk.SetMetadata(x, yi, z, Nibble4(data, anvilIndex)); chunk.SetBlocklight(x, yi, z, Nibble4(blockLight, anvilIndex)); chunk.SetSkylight(x, yi, z, Nibble4(skyLight, anvilIndex)); } } } } NbtList entities = dataTag["Entities"] as NbtList; NbtList blockEntities = dataTag["TileEntities"] as NbtList; if (blockEntities != null) { foreach (var nbtTag in blockEntities) { var blockEntityTag = (NbtCompound) nbtTag; string entityId = blockEntityTag["id"].StringValue; int x = blockEntityTag["x"].IntValue; int y = blockEntityTag["y"].IntValue - yoffset; int z = blockEntityTag["z"].IntValue; blockEntityTag["y"] = new NbtInt("y", y); BlockEntity blockEntity = BlockEntityFactory.GetBlockEntityById(entityId); if (blockEntity != null) { blockEntityTag.Name = string.Empty; chunk.SetBlockEntity(new BlockCoordinates(x, y, z), blockEntityTag); } } } NbtList tileTicks = dataTag["TileTicks"] as NbtList; chunk.isDirty = false; return chunk; } }
public ChunkColumn GetChunk(int X, int Z) { var width = 32; var depth = 32; var rx = X >> 5; var rz = Z >> 5; var filePath = Path.Combine(_basePath, string.Format(@"region\r.{0}.{1}.mca", rx, rz)); if (!File.Exists(filePath)) return _backEndGenerator.GenerateChunkColumn(new Vector2(X, Z)); using (var regionFile = File.OpenRead(filePath)) { var buffer = new byte[8192]; regionFile.Read(buffer, 0, 8192); var xi = (X%width); if (xi < 0) xi += 32; var zi = (Z%depth); if (zi < 0) zi += 32; var tableOffset = (xi + zi*width)*4; regionFile.Seek(tableOffset, SeekOrigin.Begin); var offsetBuffer = new byte[4]; regionFile.Read(offsetBuffer, 0, 3); Array.Reverse(offsetBuffer); var offset = BitConverter.ToInt32(offsetBuffer, 0) << 4; var length = regionFile.ReadByte(); //if (offset == 0 || length == 0) return _backEndGenerator.GenerateChunkColumn(new Vector2(X, Z)); if (offset == 0 || length == 0) { return _backEndGenerator.GenerateChunkColumn(new Vector2(X,Z)); } regionFile.Seek(offset, SeekOrigin.Begin); var waste = new byte[4]; regionFile.Read(waste, 0, 4); var compressionMode = regionFile.ReadByte(); var nbt = new NbtFile(); nbt.LoadFromStream(regionFile, NbtCompression.ZLib); var dataTag = nbt.RootTag["Level"]; var sections = dataTag["Sections"] as NbtList; var chunk = new ChunkColumn { X = X, Z = Z, BiomeId = dataTag["Biomes"].ByteArrayValue }; for (var i = 0; i < chunk.BiomeId.Length; i++) { if (chunk.BiomeId[i] > 22) chunk.BiomeId[i] = 0; } if (chunk.BiomeId.Length > 256) throw new Exception(); // This will turn into a full chunk column foreach (var sectionTag in sections) { var sy = sectionTag["Y"].ByteValue*16; var blocks = sectionTag["Blocks"].ByteArrayValue; var data = sectionTag["Data"].ByteArrayValue; var addTag = sectionTag["Add"]; var adddata = new byte[2048]; if (addTag != null) adddata = addTag.ByteArrayValue; var blockLight = sectionTag["BlockLight"].ByteArrayValue; var skyLight = sectionTag["SkyLight"].ByteArrayValue; for (var x = 0; x < 16; x++) { for (var z = 0; z < 16; z++) { for (var y = 0; y < 16; y++) { var yi = sy + y - _waterOffsetY; if (yi < 0 || yi >= 256) continue; var anvilIndex = y*16*16 + z*16 + x; var blockId = blocks[anvilIndex] + (Nibble4(adddata, anvilIndex) << 8); var b = BlockFactory.GetBlockById((ushort) blockId); b.Metadata = Nibble4(data, anvilIndex); chunk.SetBlock(x, yi, z, b); chunk.SetBlocklight(x, yi, z, Nibble4(blockLight, anvilIndex)); chunk.SetSkylight(x, yi, z, Nibble4(skyLight, anvilIndex)); } } } } var entities = dataTag["Entities"] as NbtList; var tileEntities = dataTag["TileEntities"] as NbtList; if (tileEntities != null) { foreach (var nbtTag in tileEntities) { var blockEntityTag = (NbtCompound)nbtTag; string entityId = blockEntityTag["id"].StringValue; int x = blockEntityTag["x"].IntValue; int y = blockEntityTag["y"].IntValue - _waterOffsetY; int z = blockEntityTag["z"].IntValue; blockEntityTag["y"] = new NbtInt("y", y); TileEntity blockEntity = TileEntityFactory.GetBlockEntityById(entityId); if (blockEntity != null) { blockEntityTag.Name = string.Empty; chunk.SetBlockEntity(new Vector3(x, y, z), blockEntityTag); } } } var tileTicks = dataTag["TileTicks"] as NbtList; chunk.IsDirty = false; return chunk; } }
public ChunkColumn GenerateChunkColumn(ChunkCoordinates chunkCoordinates) { lock (_chunkCache) { ChunkColumn cachedChunk; if (_chunkCache.TryGetValue(chunkCoordinates, out cachedChunk)) { return cachedChunk; } ChunkColumn chunk = new ChunkColumn(); chunk.x = chunkCoordinates.X; chunk.z = chunkCoordinates.Z; int h = PopulateChunk(chunk); chunk.SetBlock(0, h + 1, 0, 7); chunk.SetBlock(1, h + 1, 0, 41); chunk.SetBlock(2, h + 1, 0, 41); chunk.SetBlock(3, h + 1, 0, 41); chunk.SetBlock(3, h + 1, 0, 41); //chunk.SetBlock(6, h + 1, 6, 57); chunk.SetBlock(6, h, 9, 63); chunk.SetMetadata(6, h, 9, 12); var blockEntity = GetBlockEntity((chunkCoordinates.X*16) + 6, h, (chunkCoordinates.Z*16) + 9); chunk.SetBlockEntity(blockEntity.Coordinates, blockEntity.GetCompound()); if (chunkCoordinates.X == 1 && chunkCoordinates.Z == 1) { for (int x = 0; x < 10; x++) { for (int z = 0; z < 10; z++) { for (int y = h - 2; y < h; y++) { chunk.SetBlock(x, y, z, 8); } } } } if (chunkCoordinates.X == 3 && chunkCoordinates.Z == 1) { for (int x = 0; x < 10; x++) { for (int z = 0; z < 10; z++) { for (int y = h - 1; y < h; y++) { chunk.SetBlock(x, y, z, 10); } } } } for (int x = 0; x < 16; x++) { for (int z = 0; z < 16; z++) { for (int y = 127; y != 0; y--) { if (chunk.GetBlock(x, y, z) == 0x00) { chunk.SetSkylight(x, y, z, 0xff); } else { chunk.SetSkylight(x, y, z, 0x00); } } } } _chunkCache[chunkCoordinates] = chunk; return chunk; } }
public static ChunkColumn DecodeChunkColumn(int subChunkCount, byte[] buffer, BlockPalette bedrockPalette = null, HashSet <BlockStateContainer> internalBlockPallet = null) { //lock (_chunkRead) { var stream = new MemoryStream(buffer); { var defStream = new BinaryReader(stream); if (subChunkCount < 1) { Log.Warn("Nothing to read"); return(null); } //if (Log.IsTraceEnabled()) Log.Trace($"Reading {subChunkCount} sections"); var chunkColumn = new ChunkColumn(false); for (int chunkIndex = 0; chunkIndex < subChunkCount; chunkIndex++) { int version = stream.ReadByte(); int storageSize = stream.ReadByte(); var subChunk = chunkColumn[chunkIndex]; for (int storageIndex = 0; storageIndex < storageSize; storageIndex++) { int flags = stream.ReadByte(); bool isRuntime = (flags & 1) != 0; int bitsPerBlock = flags >> 1; int blocksPerWord = (int)Math.Floor(32f / bitsPerBlock); int wordsPerChunk = (int)Math.Ceiling(4096f / blocksPerWord); if (Log.IsTraceEnabled()) { Log.Trace($"New section {chunkIndex}, " + $"version={version}, " + $"storageSize={storageSize}, " + $"storageIndex={storageIndex}, " + $"bitsPerBlock={bitsPerBlock}, " + $"isRuntime={isRuntime}, " + $"noBlocksPerWord={blocksPerWord}, " + $"wordCount={wordsPerChunk}, " + $""); } long jumpPos = stream.Position; stream.Seek(wordsPerChunk * 4, SeekOrigin.Current); int paletteCount = VarInt.ReadSInt32(stream); var palette = new int[paletteCount]; for (int j = 0; j < paletteCount; j++) { if (!isRuntime) { var file = new NbtFile { BigEndian = false, UseVarInt = true }; file.LoadFromStream(stream, NbtCompression.None); var tag = (NbtCompound)file.RootTag; Block block = BlockFactory.GetBlockByName(tag["name"].StringValue); if (block != null && block.GetType() != typeof(Block) && !(block is Air)) { List <IBlockState> blockState = ReadBlockState(tag); block.SetState(blockState); } else { block = new Air(); } palette[j] = block.GetRuntimeId(); } else { int runtimeId = VarInt.ReadSInt32(stream); if (bedrockPalette == null || internalBlockPallet == null) { continue; } palette[j] = GetServerRuntimeId(bedrockPalette, internalBlockPallet, runtimeId); } } long afterPos = stream.Position; stream.Position = jumpPos; int position = 0; for (int w = 0; w < wordsPerChunk; w++) { uint word = defStream.ReadUInt32(); for (int block = 0; block < blocksPerWord; block++) { if (position >= 4096) { continue; } uint state = (uint)((word >> ((position % blocksPerWord) * bitsPerBlock)) & ((1 << bitsPerBlock) - 1)); int x = (position >> 8) & 0xF; int y = position & 0xF; int z = (position >> 4) & 0xF; int runtimeId = palette[state]; if (storageIndex == 0) { subChunk.SetBlockByRuntimeId(x, y, z, (int)runtimeId); } else { subChunk.SetLoggedBlockByRuntimeId(x, y, z, (int)runtimeId); } position++; } } stream.Position = afterPos; } } if (stream.Read(chunkColumn.biomeId, 0, 256) != 256) { return(chunkColumn); } //Log.Debug($"biomeId:\n{Package.HexDump(chunk.biomeId)}"); if (stream.Position >= stream.Length - 1) { return(chunkColumn); } int borderBlock = VarInt.ReadSInt32(stream); if (borderBlock != 0) { Log.Warn($"??? Got borderblock with value {borderBlock}."); int len = (int)(stream.Length - stream.Position); var bytes = new byte[len]; stream.Read(bytes, 0, len); Log.Warn($"Data to read for border blocks\n{Packet.HexDump(new ReadOnlyMemory<byte>(bytes))}"); //byte[] buf = new byte[borderBlock]; //int len = stream.Read(buf, 0, borderBlock); //Log.Warn($"??? Got borderblock {borderBlock}. Read {len} bytes"); //Log.Debug($"{Packet.HexDump(buf)}"); //for (int i = 0; i < borderBlock; i++) //{ // int x = (buf[i] & 0xf0) >> 4; // int z = buf[i] & 0x0f; // Log.Debug($"x={x}, z={z}"); //} } if (stream.Position < stream.Length - 1) { while (stream.Position < stream.Length) { NbtFile file = new NbtFile() { BigEndian = false, UseVarInt = true }; file.LoadFromStream(stream, NbtCompression.None); var blockEntityTag = file.RootTag; if (blockEntityTag.Name != "alex") { int x = blockEntityTag["x"].IntValue; int y = blockEntityTag["y"].IntValue; int z = blockEntityTag["z"].IntValue; chunkColumn.SetBlockEntity(new BlockCoordinates(x, y, z), (NbtCompound)file.RootTag); if (Log.IsTraceEnabled()) { Log.Trace($"Blockentity:\n{file.RootTag}"); } } } } if (stream.Position < stream.Length - 1) { int len = (int)(stream.Length - stream.Position); var bytes = new byte[len]; stream.Read(bytes, 0, len); Log.Warn($"Still have data to read\n{Packet.HexDump(new ReadOnlyMemory<byte>(bytes))}"); } return(chunkColumn); } } }