public override void Construct(ChunkBuilder builder) { for (int x = 0; x < 10; x++) { for (int y = 0; y < 10; y++) { builder.BuildFloor(x, y); } } }
public override void Construct(ChunkBuilder builder) { for (int x = 0; x < 10; x++) { for (int y = 0; y < 10; y++) { if (x == 5 || y == 5) { builder.BuildFloor(x, y); } else { builder.BuildWall(x, y); } } } }