public static ChoosenValues GetInstalce() { if (instance == null) { instance = new ChoosenValues(); } return(instance); }
public void getSelectedValues() { val = ChoosenValues.GetInstalce(); m_DropdownValue = dropdownSprint.value; val.Sprint = dropdownSprint.options[m_DropdownValue].text; m_DropdownValue = dropdownProject.value; val.Project = dropdownProject.options[m_DropdownValue].text; if (dev.Shortname == "TB") { UnityEngine.SceneManagement.SceneManager.LoadScene(2); } else { UnityEngine.SceneManagement.SceneManager.LoadScene(3); } }
private void Start() { choose = ChoosenValues.GetInstalce(); }