protected virtual void AnimationCityPose() { ChildModelAnim.Animation(EnemyMiniAnimation.AnimationType.CityPose); }
protected virtual void AnimationAttack() { ChildModelAnim.Animation(EnemyMiniAnimation.AnimationType.Attack); myTrail.StartTrail(TrailSupport.BodyType.LeftArm); myTrail.StartTrail(TrailSupport.BodyType.RightArm); }
/// <summary> /// 逃げる時アニメーション /// </summary> protected virtual void AnimationRunAway() { ChildModelAnim.Animation(EnemyMiniAnimation.AnimationType.RunAway); myTrail.EndTrail(TrailSupport.BodyType.LeftArm); myTrail.EndTrail(TrailSupport.BodyType.RightArm); }
protected virtual void AnimationAttackPose() { ChildModelAnim.Animation(EnemyMiniAnimation.AnimationType.AttackPose); }