public void InsertChildItem(int index, UiItem item) { ChildItemList.Insert(index, item); item.ParentItem = this; ChildInserted?.Invoke(index, item); }
public void InsertChildItem(int index, StoryBlockBase item) { ChildItemList.Insert(index, item); item.ParentItem = this; ChildInserted?.Invoke(index, item); }
public void InsertChild(int index, MotionItemBase child) { childList.Insert(index, child); child.Parent = this; ChildInserted?.Invoke(index, child); }