private void DomNode_ChildRemoved(object sender, ChildEventArgs e) { if (IsPrototypeItem(e.Child, e.Parent)) { ItemRemoved.Raise(this, new ItemRemovedEventArgs <object>(e.Index, e.Child, e.Parent)); } }
protected virtual void OnDomNodeChildInserted(object sender, ChildEventArgs e) { if (!e.Child.Is <T>()) { return; } var child = e.Child.As <T>(); if (child != null) { bool expanded; if (m_dictSaveStates.TryGetValue(child.UniqueName, out expanded)) { child.Expanded = true; } } // Respect variable filtering if ((child != null) && !child.Visible) { return; } ItemInserted.Raise( this, new ItemInsertedEventArgs <object>( e.Index, e.Child.As <T>(), e.Parent.As <T>())); }
private void docNode_ChildRemoved(object sender, ChildEventArgs e) { if (e.Child.Is <Group>()) { CloseEditingContext(e.Child.As <CircuitEditingContext>()); } }
private void DomNodeStructureChanged(object sender, ChildEventArgs e) { if (!m_updating && e.ChildInfo.Equivalent(Schema.prefabInstanceType.objectChild)) { throw new InvalidTransactionException("Structure of PrefabInstance cannot be changesd"); } }
private void DomNode_HierarchyChanged(object sender, ChildEventArgs e) { if (e.Child.Is <IControlPoint>()) { ComputeTranslation(); } }
private void DomNode_ChildRemoved(object sender, ChildEventArgs e) { if (e.Parent == DomNode) { CheckScaleFlags(); } }
private void DomNode_ChildInserting(object sender, ChildEventArgs e) { // check pseudo-state constraints StateBase state = e.Child.As <StateBase>(); if (state != null && state.IsPseudoState) { Statechart statechart = e.Parent.As <Statechart>(); CheckUniqueness(statechart, state.Type); } else { // check state transition constraints Transition transition = e.Child.As <Transition>(); if (transition != null) { if (transition.FromState.IsPseudoState) { if (transition.FromState.Type == StateType.Final) { throw new InvalidTransactionException( "Can't have a transition from the final state".Localize()); } } if (transition.ToState.IsPseudoState) { if (transition.ToState.Type == StateType.Start) { throw new InvalidTransactionException( "Can't have a transition to the start state".Localize()); } } } } }
private void DomNode_ChildInserted(object sender, ChildEventArgs e) { if (IsStatechartItem(e.Child, e.Parent)) { ItemInserted.Raise(this, new ItemInsertedEventArgs <object>(e.Index, e.Child, e.Parent)); } }
private void DomNode_ChildRemoved(object sender, ChildEventArgs e) { if (IsTimelineItem(e.Child)) { OnObjectRemoved(new ItemRemovedEventArgs <object>(e.Index, e.Child, e.Parent)); } }
private void DomNode_ChildRemoved(object sender, ChildEventArgs e) { if (e.Child.Type == Schema.transitionType.Type) { m_routingInvalid = true; } }
private void DomNodeOnChildRemoving(object sender, ChildEventArgs e) { if (Validating) { // removing a module from a sub-circuit? Element element = e.Child.As <Element>(); SubCircuit subCircuit = e.Parent.As <SubCircuit>(); if (element != null && subCircuit != null) { ICircuitElementType type = element.Type; // todo: this test isn't quite right, because not all circuit elements // necessarily have both inputs and outputs. For example, if the Speaker // element from the Circuit Editor sample app is the only element in a Master, // and then it is deleted, that will trigger this exception. if (type.Inputs.Count + type.Outputs.Count == 1) { // Ensures that sub-circuit inputs/outputs aren't added or removed, as this would // invalidate wiring on instances of them. throw new InvalidTransactionException( "Can't remove connectors from sub-circuits".Localize()); } } } }
/// <summary> /// Performs custom actions after a child is removed from the DOM node subtree</summary> /// <param name="sender">Sender (root DOM node)</param> /// <param name="e">Child event args</param> protected override void OnChildRemoved(object sender, ChildEventArgs e) { RemoveSubtree(e.Child); if (!m_undoingOrRedoing && e.Child.Is <Wire>()) { UpdateGroupPinConnectivity(e.Child.Cast <Wire>()); } }
private void root_ChildRemoved(object sender, ChildEventArgs e) { if (m_lastRemoveIndex >= 0) { ItemRemoved.Raise(this, new ItemRemovedEventArgs <object>(m_lastRemoveIndex, e.Child, e.Parent)); m_root.As <SceneDocument>().Dirty = true; } }
private void DomNode_ChildRemoved(object sender, ChildEventArgs e) { Character character = e.Child.As <Character>(); if (character != null) { ItemRemoved.Raise(this, new ItemRemovedEventArgs <object>(e.Index, character)); } }
/// <summary> /// Raises the ChildRemoved event and performs custom processing</summary> /// <param name="sender">Event sender</param> /// <param name="e">ChildEventArgs containing event data</param> protected override void OnChildRemoved(object sender, ChildEventArgs e) { if (Validating) { m_layoutInvalid = true; } base.OnChildRemoved(sender, e); }
private void DomNode_ChildRemoved(object sender, ChildEventArgs e) { Resource resource = e.Child.As <Resource>(); if (resource != null) { ItemRemoved.Raise(this, new ItemRemovedEventArgs <object>(e.Index, resource)); } }
public void TestChildRemoveEvents() { DomNodeType type = new DomNodeType("type"); ChildInfo info = new ChildInfo("child", type); ChildInfo infoList = new ChildInfo("childList", type, true); type.Define(info); type.Define(infoList); DomNode test = new DomNode(type); test.ChildRemoving += new EventHandler <ChildEventArgs>(test_ChildRemoving); test.ChildRemoved += new EventHandler <ChildEventArgs>(test_ChildRemoved); // test child DomNode child = new DomNode(type); test.SetChild(info, child); ChildRemovingArgs = null; ChildRemovedArgs = null; test.SetChild(info, null); ChildEventArgs expected = new ChildEventArgs(test, info, child, 0); Assert.True(Equals(ChildRemovingArgs, expected)); Assert.True(Equals(ChildRemovedArgs, expected)); // test inserting a child when there is one there already test.SetChild(info, child); DomNode newChild = new DomNode(type); ChildRemovingArgs = null; ChildRemovedArgs = null; test.SetChild(info, newChild); expected = new ChildEventArgs(test, info, child, 0); Assert.True(Equals(ChildRemovingArgs, expected)); Assert.True(Equals(ChildRemovedArgs, expected)); // test child list IList <DomNode> list = test.GetChildList(infoList); DomNode child2 = new DomNode(type); list.Add(child2); DomNode child3 = new DomNode(type); list.Add(child3); ChildRemovingArgs = null; ChildRemovedArgs = null; list.Remove(child3); expected = new ChildEventArgs(test, infoList, child3, 1); Assert.True(Equals(ChildRemovingArgs, expected)); Assert.True(Equals(ChildRemovedArgs, expected)); ChildRemovingArgs = null; ChildRemovedArgs = null; list.Remove(child2); expected = new ChildEventArgs(test, infoList, child2, 0); Assert.True(Equals(ChildRemovingArgs, expected)); Assert.True(Equals(ChildRemovedArgs, expected)); }
private void DomNode_ChildRemoved(object sender, ChildEventArgs e) { Event _event = e.Child.As <Event>(); if (_event != null) { ItemRemoved.Raise(this, new ItemRemovedEventArgs <object>(e.Index, _event)); } }
private void DomNode_ChildRemoved(object sender, ChildEventArgs e) { Dirty = true; IReference <IGameDocument> gameRef = e.Child.As <IReference <IGameDocument> >(); if (gameRef != null) { m_gameDocumentRegistry.Remove(gameRef.Target); } }
/// <summary> /// Performs custom actions after a child is inserted into the DOM subtree</summary> /// <param name="sender">Sender (root DOM node)</param> /// <param name="e">Child event args</param> protected override void OnChildInserted(object sender, ChildEventArgs e) { // if it's a ref, make sure the referenced resource is in this package UIRef uiRef = e.Child.As <UIRef>(); if (uiRef != null) { m_referenceInserts.Add(e); } }
private void root_ChildInserted(object sender, ChildEventArgs e) { int index = GetChildIndex(e.Child, e.Parent); if (index >= 0) { ItemInserted.Raise(this, new ItemInsertedEventArgs <object>(index, e.Child, e.Parent)); m_root.As <SceneDocument>().Dirty = true; } }
private void DomNodeChildRemoving(object sender, ChildEventArgs e) { if (!e.Child.Is <SledLuaStateType>()) { return; } ItemRemoved.Raise( this, new ItemRemovedEventArgs <object>(e.Index, e.Child.As <SledLuaStateType>())); }
private void DomNodeChildInserted(object sender, ChildEventArgs e) { if (!e.Child.Is <SledCallStackType>()) { return; } ItemInserted.Raise( this, new ItemInsertedEventArgs <object>(e.Index, e.Child.As <SledCallStackType>())); }
private void DomNode_ChildInserted(object sender, ChildEventArgs e) { Event _event = e.Child.As <Event>(); if (_event != null) { ItemInserted.Raise(this, new ItemInsertedEventArgs <object>(e.Index, _event)); } OnPropertyChanged(); }
private void DomNode_ChildRemoved(object sender, ChildEventArgs e) { Dirty = true; #if DEBUG_VERBOSE if (e.Parent == DomNode) { Trace.TraceInformation("{0} -- Removed {1} from parent {2}", CircuitUtil.GetDomNodeName(DomNode), CircuitUtil.GetDomNodeName(e.Child), CircuitUtil.GetDomNodeName(e.Parent)); } #endif }
private void DomNode_ChildInserted(object sender, ChildEventArgs e) { Resource resource = e.Child.As <Resource>(); if (resource != null) { ItemInserted.Raise(this, new ItemInsertedEventArgs <object>(e.Index, resource)); } OnPropertyChanged(); }
private void DomNode_ChildRemoved(object sender, ChildEventArgs e) { if (!IsHandledType(e.Child)) { return; } ItemRemoved.Raise(this, new ItemRemovedEventArgs <object>(-1, e.Child, e.Parent)); if (!IsMasterContext) { MasterContext.DomNode_ChildRemoved(sender, e); } }
public static bool Equals(ChildEventArgs e1, ChildEventArgs e2) { if (e1 == null || e2 == null) { return(e1 == e2); } return (e1.Parent == e2.Parent && e1.ChildInfo == e2.ChildInfo && e1.Child == e2.Child && e1.Index == e2.Index); }
public void TestOnChildInserted() { DomNode root = new DomNode(m_rootType); Validator validator = root.As <Validator>(); DomNode child = new DomNode(m_childType); root.SetChild(m_childInfo, child); Assert.AreSame(validator.Sender, root); ChildEventArgs e = (ChildEventArgs)validator.E; Assert.NotNull(e); Assert.AreSame(e.Parent, root); }
protected virtual void OnDomNodeChildRemoving(object sender, ChildEventArgs e) { if (!e.Child.Is <T>()) { return; } ItemRemoved.Raise( this, new ItemRemovedEventArgs <object>( e.Index, e.Child.As <T>(), e.Parent.As <T>())); }
private void DomNode_ChildRemoved(object sender, ChildEventArgs e) { RemoveSubtree(e.Child); OnChildRemoved(sender, e); }
private void DomNode_ChildInserted(object sender, ChildEventArgs e) { AddSubtree(e.Child); OnChildInserted(sender, e); }
/// <summary> /// Performs custom actions after a child is removed from the DOM subtree</summary> /// <param name="sender">Sender (root DOM node)</param> /// <param name="e">Child event args</param> protected virtual void OnChildRemoved(object sender, ChildEventArgs e) { }
/// <summary> /// Performs custom actions after a child is inserted into the DOM subtree</summary> /// <param name="sender">Sender (root DOM node)</param> /// <param name="e">Child event args</param> protected virtual void OnChildInserted(object sender, ChildEventArgs e) { }