// Defines am i a player one or player two
        // pt:PlayerType -II-
        public void AddToGame(Chess game, PlayerType pt)
        {
            iam = pt;

            // Sets the chess object
            chess = game;

            // Sets a callback for every step happened
            AbstractGame.StepHandler ost = new AbstractGame.StepHandler(OnStep);
            chess.RegisterAsPlayer(ref ost, iam);
        }