Example #1
0
 // Start is called before the first frame update
 void Start()
 {
     PinController = GetComponentInChildren <CheckPins>();
     resettime     = time;
 }
Example #2
0
 // Start is called before the first frame update
 void Start()
 {
     PinController = GameObject.FindGameObjectWithTag("PinController").GetComponent <CheckPins>();
     resettime     = time;
 }