Example #1
0
 void Start()
 {
     cosmonaut            = transform.Find("cosmonaut").transform;
     actionScript         = transform.GetComponent <ActionScript>();
     history              = new List <HistoryElement>();
     startPosition        = transform.position;
     rb                   = GetComponent <Rigidbody2D>();
     checkGrounded        = GetComponentInChildren <CheckGroundedScript>();
     checkCollidersScript = GetComponentInChildren <CheckCollidersScript>();
     remPoint             = GameObject.FindGameObjectWithTag("RememberPoint").GetComponent <rememberPointScript>();
     animator             = GetComponentInChildren <Animator>();
 }
Example #2
0
 // Start is called before the first frame update
 void Start()
 {
     actionScript = transform.GetComponent <ActionScript>();
     iteration    = 0;
     if (history == null)
     {
         history = new List <HistoryElement>();
     }
     checkCollidersScript = GetComponentInChildren <CheckCollidersScript>();
     cosmonaut            = transform.Find("cosmonaut").transform;
     camera   = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraScript>();
     animator = GetComponentInChildren <Animator>();
 }