/// <summary> /// 注册选项被选中的事件 /// </summary> /// <param name="eventHandler"></param> public void RegisterOnCheckEventHandler(CheckBoxOnCheckEventHandler eventHandler) { this.m_eventHandlerOnCheck = eventHandler; if (null != this.m_uiCheckBox) { this.m_uiCheckBox.onChange.Add(new EventDelegate(this, "OnStateChange")); } }
public void RegisterOnCheckEventHandler(CheckBoxOnCheckEventHandler eventHandler) { this.m_stateChangeHandler = eventHandler; EventDelegate.Add(this.m_uiToggle.onChange, new EventDelegate.Callback(this.OnStateChange)); UIEventListener expr_2E = UIEventListener.Get(base.gameObject); expr_2E.onClick = (UIEventListener.VoidDelegate)Delegate.Remove(expr_2E.onClick, new UIEventListener.VoidDelegate(this.OnTabClick)); UIEventListener expr_5A = UIEventListener.Get(base.gameObject); expr_5A.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_5A.onClick, new UIEventListener.VoidDelegate(this.OnTabClick)); }
public void RegisterOnCheckEventHandler(CheckBoxOnCheckEventHandler eventHandler) { }