public void CloseConnection()
        {
            users_ListBox.Items.Clear();
            Chat_textBox.Clear();
            sendMessage_textBox.Clear();

            currentTime = new DateTime();
            currentUser = "";

            try
            {
                client.ConnectionFlag = false;
                client.Socket.Send(Encoding.UTF8.GetBytes(new Message(MessageType.UserDisconnect, DateTime.Now).Serialize()));
                //client.Socket.Shutdown(SocketShutdown.Both);
                //client.Socket.Close();
                client.ListenThread.Abort();
            }
            catch (NullReferenceException) { }
            catch (SocketException) { }

            this.Hide();
            if (help != null)
            {
                help.Close();
            }
            if (about != null)
            {
                about.Close();
            }
            Program.cf.Show();
        }
        private void ServerErrorEventHandler(object handler, ServerErrorEventInfo e)
        {
            if (e.info != "Connection to server has been served")
            {
                return;
            }

            //я не понимаю что это но оно работает

            Action action = () =>
            {
                sendMessage_textBox.Clear();
                Chat_textBox.Clear();
                //
                users.Items.Clear();
                //
                client = new Client();

                this.Hide();
            };

            if (InvokeRequired)
            {
                Invoke(action);
            }
            else
            {
                action();
            }
        }
Example #3
0
 private void SendButton_Click(object sender, EventArgs e)
 {
     networkManager.threadSendQueue.Enqueue(Chat_textBox.Text);
     Chat_textBox.Clear();
 }