Example #1
0
        public override void Execute(string[] command, NecClient client, ChatMessage message,
                                     List <ChatResponse> responses)
        {
            if (command.Length < 1)
            {
                responses.Add(ChatResponse.CommandError(client, "To few arguments"));
                return;
            }

            switch (command[0])
            {
            case "map":
            {
                foreach (NecClient theirClient in client.map.clientLookup.GetAll())
                {
                    responses.Add(ChatResponse.CommandInfo(client,
                                                           $"{theirClient.character.name} {theirClient.soul.name} is on Map {theirClient.character.mapId} with InstanceID {theirClient.character.instanceId}"));
                }

                break;
            }

            case "world":
            {
                foreach (NecClient theirClient in server.clients.GetAll())
                {
                    if (theirClient.map != null)
                    {
                        responses.Add(ChatResponse.CommandInfo(client,
                                                               $"{theirClient.character.name} {theirClient.soul.name} is on Map {theirClient.character.mapId} with InstanceID {theirClient.character.instanceId}"));
                    }
                }

                break;
            }

            default:
                foreach (NecClient otherClient in server.clients.GetAll())
                {
                    Character character = otherClient.character;
                    if (character == null)
                    {
                        continue;
                    }

                    if (character.name.Equals(command[0], StringComparison.InvariantCultureIgnoreCase))
                    {
                        string mapName = "None";
                        Map    map     = client.map;
                        if (map != null)
                        {
                            mapName = $"{map.id} ({map.place})";
                        }

                        responses.Add(ChatResponse.CommandInfo(client,
                                                               $"CharacterName: {character.name} SoulId:{character.soulId} Map:{mapName} InstanceId: {character.instanceId}"));
                        return;
                    }
                }

                responses.Add(ChatResponse.CommandError(client, $"Character: '{command[0]}' not found"));
                break;
            }
        }