private static void EventSink_ChatRequest(ChatRequestEventArgs e) { if (e.Mobile != null && e.Mobile.NetState != null) { Server.Engines.Chat.ChatSystem.StartChat(e.Mobile.NetState); } //e.Mobile.SendMessage( "Chat is not currently supported." ); }
private static void EventSink_ChatRequest(ChatRequestEventArgs e) { Mobile player = e.Mobile; if (player.Account == null) return; Account account = player.Account as Account; if (account.GetTag("ChatInitializer") != "OK") { account.SetTag("ChatInitializer", "OK"); player.SendMessage(68, "Chat: ENABLED"); DisplayChatTo(player); } }
private static void EventSink_ChatRequest(ChatRequestEventArgs e) { Mobile player = e.Mobile; if (player.Account == null) { return; } Account account = player.Account as Account; if (account.GetTag("ChatInitializer") != "OK") { account.SetTag("ChatInitializer", "OK"); player.SendMessage(68, "Chat: ENABLED"); DisplayChatTo(player); } }
private static void EventSink_ChatRequest( ChatRequestEventArgs e ) { e.Mobile.SendMessage( "Chat is not currently supported." ); }
private static void EventSink_ChatRequest(ChatRequestEventArgs e) { e.Mobile.SendMessage("Chat is not currently supported."); }
public void InvokeChatRequest( ChatRequestEventArgs e ) { if ( ChatRequest != null ) ChatRequest( e ); }