public ChatPartyConnection CreateChatConnection() { if (chatConnection == null) { chatConnection = new ChatPartyConnection(); } return chatConnection; }
public void SwitchRoomChatConnectionToPartyConnection() { ChatPartyConnection connection = MonoBehaviourSingleton <PartyNetworkManager> .I.CreateChatConnection(); SwitchRoomChatConnection(connection); }
public void CreateRoomChatWithParty() { ChatPartyConnection conn = MonoBehaviourSingleton <PartyNetworkManager> .I.CreateChatConnection(); CreateRoomChat(conn); }