Example #1
0
    /// <summary>
    /// 添加内容到聊天窗口
    /// </summary>
    /// <param name="text"></param>
    private void Add(string name, string nameColor, string text, string textColor, byte[] bytes)
    {
        GameObject go;

        if (mList.Count >= MaxCount)
        {
            go = mList[0];
            mList.Remove(go);
        }
        else
        {
            go = Instantiate(ChatCell) as GameObject;
        }

        ChatItem cell = go.GetComponent <ChatItem>();

        go.transform.parent     = grid.transform;
        go.transform.localScale = ChatCell.transform.localScale;
        cell.nameColor          = nameColor;
        cell.infoColor          = textColor;
        cell.nameText           = name;
        cell.text = text;

        mList.Add(go);

        grid.Reposition();
        scrollBar.value = 1;
    }
Example #2
0
    void Update()
    {
        if (istargetPrass)
        {
            if (Input.GetMouseButtonDown(0))
            {
                mousePosition_Y = Input.mousePosition.y;
            }
            if (Input.GetMouseButton(0))
            {
                if (Input.mousePosition.y - mousePosition_Y > 80)
                {
                    isCanel = true;
                }
            }
            tt = Mathf.Max(0, maxTime - (Time.realtimeSinceStartup - PrassTime));
            if (tt == 0)
            {
                yuyinTips.SetActive(false);
                int audiolen = Mathf.RoundToInt(Time.realtimeSinceStartup - PrassTime);
                ChatSystem.StopRecord();
                if (ChatSystem.AsyncGetCallBack == null)
                {
                    ChatSystem.AsyncGetCallBack = delegate(byte[] datas)
                    {
                        audioChat_            = new COM_Chat();
                        audioChat_.audio_     = datas;
                        audioChat_.isAudio_   = true;
                        audioChat_.audioTime_ = audiolen;
                        //int le = Mathf.RoundToInt(ChatSystem.GetClipLength(audioChat_.audio_));
                        ChatSystem.SendToServer(_SendChatKind, "", "", audioChat_.audio_, audioChat_.audioTime_);
                        ClientLog.Instance.Log("audioChat_.audio_====+++++=" + audioChat_.audio_.Length);
                        ischaoshi     = true;
                        istargetPrass = false;
                        audioChat_    = null;
                    };
                    ChatSystem.AsyncGet();
                }
            }
        }
        if (!_IsDirty)
        {
            return;
        }

        if (!ChatSystem.GetChannelInfo(_OpenChannels, ref _ChannelInfo, ref index))
        {
            return;
        }

        if (_ChannelInfo.Count == 0)
        { //木有
            _CachedFreeGridItem(0);
            _IsDirty = false;
            return;
        }

        for (int i = 0; i < _ChannelInfo.Count; ++i)
        {
            _MakedGridItem(i, _ChannelInfo[i]);  //链表下标访问 是不是很
        }
        _CachedFreeGridItem(_ChannelInfo.Count); //清理多余物件

//        GlobalInstanceFunction.Instance.Invoke(() =>
//        {
        cGrid.Reposition();
        if (!isLock)
        {
            _Sb.value = 1;
        }
//        }, 2);



        _IsDirty = false;
    }
Example #3
0
    void OnLineEvent(bool line)
    {
        if (string.IsNullOrEmpty(friendChatLab.text.Trim()))
        {
            PopText.Instance.Show(LanguageManager.instance.GetValue("bunengweikong"));
            return;
        }
        if (!line)
        {
            PopText.Instance.Show(LanguageManager.instance.GetValue("frinedonline"));
            return;
        }

        else if (chat_com != null)
        {
            chat_com.ck_ = ChatKind.CK_Friend;
            Filt(ref chat_com.content_, 0, 1);
            NetConnection.Instance.sendChat(chat_com, _selectFriend.name_);
            if (chat_com.content_.Length > 30)
            {
                //PopText.Instance.Show(LanguageManager.instance.GetValue("chatLineMax"));
                //return;
            }

            //COM_Chat comC = new COM_Chat();
            chat_com.ck_      = ChatKind.CK_Friend;
            chat_com.content_ = friendChatLab.text;
            chat_com.isMe     = true;
            //	NetConnection.Instance.sendChat (comC,_selectFriend.name_);

            GameObject tf = null;
            tf = GameObject.Instantiate(_GridItem) as GameObject;
            cGrid.AddChild(tf.transform);
            tf.transform.localScale = Vector3.one;
            tf.gameObject.SetActive(true);
            ChatMaxCell  cmi  = tf.gameObject.GetComponent <ChatMaxCell>();
            COM_ChatInfo info = new COM_ChatInfo();            // (COM_ChatInfo)comC ;
            info.playerName_ = GamePlayer.Instance.InstName;

            info.content_ = friendChatLab.text;
            Filt(ref info.content_, 0, 1);
            info.ck_      = ChatKind.CK_Friend;
            info.assetId_ = (ushort)GamePlayer.Instance.GetIprop(PropertyType.PT_AssetId);
            cmi.Info      = info;
            cmi._LChatKindBackground.gameObject.SetActive(false);
            cmi._RChatKindBackground.gameObject.SetActive(false);
            chat_com = null;
            FriendSystem.Instance().addMyChat(_selectFriend.name_, chat_com);
            chatCellList.Add(tf);

            friendChatLab.text = "";
            chatInput.value    = "";
        }
        else
        {
            if (string.IsNullOrEmpty(friendChatLab.text.Trim()))
            {
                PopText.Instance.Show(LanguageManager.instance.GetValue("bunengweikong"));
                return;
            }
            if (friendChatLab.text.Length > 30)
            {
                //PopText.Instance.Show(LanguageManager.instance.GetValue("chatLineMax"));
                //return;
            }
            COM_Chat comC = new COM_Chat();
            comC.ck_      = ChatKind.CK_Friend;
            comC.content_ = friendChatLab.text;
            Filt(ref comC.content_, 0, 1);
            NetConnection.Instance.sendChat(comC, _selectFriend.name_);

            GameObject tf = null;
            tf = GameObject.Instantiate(_GridItem) as GameObject;
            cGrid.AddChild(tf.transform);
            tf.transform.localScale = Vector3.one;
            tf.gameObject.SetActive(true);
            ChatMaxCell  cmi  = tf.gameObject.GetComponent <ChatMaxCell>();
            COM_ChatInfo info = new COM_ChatInfo();
            info.playerName_ = GamePlayer.Instance.InstName;
            info.content_    = friendChatLab.text;
            Filt(ref info.content_, 0, 1);
            info.ck_      = ChatKind.CK_Friend;
            info.assetId_ = (ushort)GamePlayer.Instance.GetIprop(PropertyType.PT_AssetId);
            cmi.Info      = info;
            cmi._LChatKindBackground.gameObject.SetActive(false);
            cmi._RChatKindBackground.gameObject.SetActive(false);
            comC.isMe          = true;
            friendChatLab.text = "";
            chatInput.value    = "";
            FriendSystem.Instance().addMyChat(_selectFriend.name_, comC);
            chatCellList.Add(tf);
        }
        cGrid.Reposition();
        scrollBar.value = 1;
    }