public override void MakeElite(int numEffects) { base.MakeElite(numEffects); ChargeMovement cm = ((ChargeMovement)myStateMovement); cm.chargeUpTime = 0; cm.chargeCooldown *= 0.75f; }
public override void MakeElite(int numEffects) { base.MakeElite(numEffects); ChargeMovement cm = ((ChargeMovement)myStateMovement); cm.chargeDistance = 6f; cm.chargeDuration *= 0.33f; cm.chargeSpeed *= 3f; }