// Use this for initialization void Start() { cs = GetComponent <CharactorItems>(); ItemManager = GameObject.FindGameObjectWithTag("ItemManager").GetComponent <ItemManager>(); Slot1 = GameFacade.Instance.GetCurrentPanel().transform.Find("KnapsackPanel/SlotPanel/Slot").GetComponent <Slot>(); Slot2 = GameFacade.Instance.GetCurrentPanel().transform.Find("KnapsackPanel/SlotPanel/Slot (1)").GetComponent <Slot>(); }
// Use this for initialization void Start() { charactorItems = GetComponent <CharactorItems>(); rb = transform.GetComponent <Rigidbody>(); playerInfo = GetComponent <PlayerInfo>(); }