public void BoughtItem(Characters.CharsGenres character) { Debug.Log("Bought character: " + character); switch (character) { case Characters.CharsGenres.Fantasy: characters.Fantasy(); bought = true; break; case Characters.CharsGenres.Romance: characters.Romance(); bought = true; break; case Characters.CharsGenres.Comedy: characters.Comedy(); bought = true; break; case Characters.CharsGenres.Horror: characters.Horror(); bought = true; break; case Characters.CharsGenres.Music: characters.Music(); bought = true; break; case Characters.CharsGenres.Mystery: characters.Mystery(); bought = true; break; case Characters.CharsGenres.Action: characters.Action(); bought = true; break; case Characters.CharsGenres.Dystopia: characters.Dystopia(); bought = true; break; case Characters.CharsGenres.Western: characters.Western(); bought = true; break; case Characters.CharsGenres.Scifi: characters.Scifi(); bought = true; break; } }