/// <summary> /// Insert a new Character /// </summary> public Character Insert(Character character) { // character defaults character.Level = 1; character.Active = true; // death knights start at 55, though if (character.Class == CharacterClass.DeathKnight) { character.Level = 55; } // perform entity validation var validator = new CharacterValidator(m_characters); var validationresults = validator.Validate(character, ruleSet: "default,Insert"); if (!validationresults.IsValid) throw new ValidationException(validationresults.Errors); return m_characters.Insert(character); }
/// <summary> /// validate updates to a Character /// </summary> public void Update(Character character) { // perform entity validation var validator = new CharacterValidator(m_characters); var validationresults = validator.Validate(character); if (!validationresults.IsValid) throw new ValidationException(validationresults.Errors); }
public ValidationResult Validate() { var validator = new CharacterValidator(); return(validator.Validate(this)); }