void DisplayLine() { Line line = conversation.lines[activeLineIndex]; CharacterTalk character = line.character; if (speakerUILeft.SpeakerIs(character)) { SetDialog(speakerUILeft, speakerUIRight, line.text); } else { SetDialog(speakerUIRight, speakerUILeft, line.text); } }
public Image[] minimapButton; // 미니맵버튼 private void Start() { ct = GetComponent <CharacterTalk>(); te = GetComponent <TalkEffect>(); }
private void Awake() { ct = GetComponent <CharacterTalk>(); }
public bool SpeakerIs(CharacterTalk character) { return(speaker == character); }