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C# (CSharp) CharacterStat.SetupStats Examples
Programming Language:
C# (CSharp)
Class/Type:
CharacterStat
Method/Function:
SetupStats
Examples at hotexamples.com:
1
C# (CSharp) CharacterStat.SetupStats - 1 examples found
. These are the top rated real world C# (CSharp) examples of
CharacterStat.SetupStats
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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ProcessDamage(14)
AddModifier(8)
TakeDamage(7)
GetStat(5)
getStat(4)
RemoveAllModifiersFromSource(3)
AddStatBonus(3)
RemoveStatBonus(3)
ApplyDamage(2)
NotifyDead(2)
setTemplate(2)
GetType(2)
GetComponent(2)
ToString(1)
canCreate(1)
canLevelUp(1)
increaseLevel(1)
StrengthRise(1)
SetupStats(1)
Setup(1)
SetMoveData(1)
SetMaxHpMpData(1)
SetBattleData(1)
SetAttackData(1)
createTestStruct(1)
incraselevel(1)
lose(1)
ModifyCurrentValue(1)
RemoveAllModifiers(1)
GetSkillPoints(1)
AgilityRise(1)
CleanUp(1)
Encode(1)
EnduranceRise(1)
EvasionRate(1)
GetDamage(1)
GetHeal(1)
GetMana(1)
GetStatRatio(1)
OnDamage(1)
Heal(1)
Init(1)
IsCardInHand(1)
ItemEquipment(1)
ItemUnEquipment(1)
LoadFromDB(1)
ManaRise(1)
ModifyAttackDamageMultiplier(1)
skillCode(1)
Frequently Used Methods
ProcessDamage (14)
AddModifier (8)
TakeDamage (7)
GetStat (5)
getStat (4)
RemoveAllModifiersFromSource (3)
AddStatBonus (3)
RemoveStatBonus (3)
ApplyDamage (2)
NotifyDead (2)
Frequently Used Methods
setTemplate (2)
GetType (2)
GetComponent (2)
ToString (1)
canCreate (1)
canLevelUp (1)
increaseLevel (1)
StrengthRise (1)
SetupStats (1)
Setup (1)
SetMoveData (1)
SetMaxHpMpData (1)
SetBattleData (1)
SetAttackData (1)
createTestStruct (1)
incraselevel (1)
lose (1)
ModifyCurrentValue (1)
RemoveAllModifiers (1)
GetSkillPoints (1)
Frequently Used Methods
SetMoveData (1)
SetMaxHpMpData (1)
SetBattleData (1)
SetAttackData (1)
createTestStruct (1)
incraselevel (1)
lose (1)
ModifyCurrentValue (1)
RemoveAllModifiers (1)
GetSkillPoints (1)
AgilityRise (1)
CleanUp (1)
Encode (1)
EnduranceRise (1)
EvasionRate (1)
GetDamage (1)
GetHeal (1)
GetMana (1)
GetStatRatio (1)
OnDamage (1)
Heal (1)
Init (1)
IsCardInHand (1)
ItemEquipment (1)
ItemUnEquipment (1)
LoadFromDB (1)
ManaRise (1)
ModifyAttackDamageMultiplier (1)
skillCode (1)
Frequently Used Methods
AgilityRise (1)
CleanUp (1)
Encode (1)
EnduranceRise (1)
EvasionRate (1)
GetDamage (1)
GetHeal (1)
GetMana (1)
GetStatRatio (1)
OnDamage (1)
Heal (1)
Init (1)
IsCardInHand (1)
ItemEquipment (1)
ItemUnEquipment (1)
LoadFromDB (1)
ManaRise (1)
ModifyAttackDamageMultiplier (1)
skillCode (1)
Example #1
0
Show file
File:
CharacterPiece.cs
Project:
Salisbury-Software-Engineering-Team/GhostFacers
public void SetupGame() { Agent.enabled = true; Stat.SetupStats(); }
x