public void SetShirt(CharacterSpriteSet set) { if (set != null) { Shirt.sprite = set.Bot; } }
public void SetHead(CharacterSpriteSet set) { if (set != null) { Head.sprite = set.Bot; } }
public void SetBody(CharacterSpriteSet set) { if (set != null) { Body.sprite = set.Bot; } }
public void SetHair(CharacterSpriteSet set) { if (set != null) { Hair.sprite = set.Bot; } }
public void SetHands(CharacterSpriteSet set) { if (set != null) { Hand_Left.sprite = set.Bot; Hand_Right.sprite = set.Bot; } }
public void SetPants(CharacterSpriteSet set) { if (set != null) { Pants.sprite = set.Bot; Pants.gameObject.SetActive(set.Bot != null); } }
public static void SetHands(CharacterSpriteSet set) { instance.Hand_Left.sprite = set.Bot; instance.Hand_Right.sprite = set.Bot; }
public static void SetPants(CharacterSpriteSet set) { instance.Pants.sprite = set.Bot; instance.Pants.gameObject.SetActive(set.Bot != null); }
public static void SetShirt(CharacterSpriteSet set) { instance.Shirt.sprite = set.Bot; }
public static void SetHead(CharacterSpriteSet set) { instance.Head.sprite = set.Bot; }
public static void SetBody(CharacterSpriteSet set) { instance.Body.sprite = set.Bot; }
public static void SetHair(CharacterSpriteSet set) { instance.Hair.sprite = set.Bot; }