Example #1
0
 public void SetShirt(CharacterSpriteSet set)
 {
     if (set != null)
     {
         Shirt.sprite = set.Bot;
     }
 }
Example #2
0
 public void SetHead(CharacterSpriteSet set)
 {
     if (set != null)
     {
         Head.sprite = set.Bot;
     }
 }
Example #3
0
 public void SetBody(CharacterSpriteSet set)
 {
     if (set != null)
     {
         Body.sprite = set.Bot;
     }
 }
Example #4
0
 public void SetHair(CharacterSpriteSet set)
 {
     if (set != null)
     {
         Hair.sprite = set.Bot;
     }
 }
Example #5
0
 public void SetHands(CharacterSpriteSet set)
 {
     if (set != null)
     {
         Hand_Left.sprite  = set.Bot;
         Hand_Right.sprite = set.Bot;
     }
 }
Example #6
0
 public void SetPants(CharacterSpriteSet set)
 {
     if (set != null)
     {
         Pants.sprite = set.Bot;
         Pants.gameObject.SetActive(set.Bot != null);
     }
 }
Example #7
0
 public static void SetHands(CharacterSpriteSet set)
 {
     instance.Hand_Left.sprite  = set.Bot;
     instance.Hand_Right.sprite = set.Bot;
 }
Example #8
0
 public static void SetPants(CharacterSpriteSet set)
 {
     instance.Pants.sprite = set.Bot;
     instance.Pants.gameObject.SetActive(set.Bot != null);
 }
Example #9
0
 public static void SetShirt(CharacterSpriteSet set)
 {
     instance.Shirt.sprite = set.Bot;
 }
Example #10
0
 public static void SetHead(CharacterSpriteSet set)
 {
     instance.Head.sprite = set.Bot;
 }
Example #11
0
 public static void SetBody(CharacterSpriteSet set)
 {
     instance.Body.sprite = set.Bot;
 }
Example #12
0
 public static void SetHair(CharacterSpriteSet set)
 {
     instance.Hair.sprite = set.Bot;
 }