Example #1
0
    void Start()
    {
        terrain = GameObject.FindWithTag("MainEnvironment").GetComponentInChildren <TerrainScript>();

        MiscItems = terrain.Player.GetComponentInChildren <MiscellaneousItemsDatabase>();
        Stats     = terrain.Player.GetComponentInChildren <CharacterStats>();
        ToolsDB   = terrain.Player.GetComponentInChildren <ToolDatabase>();
        Potions   = terrain.Player.GetComponentInChildren <PotionDatabase>();
        Weapons   = terrain.Player.GetComponentInChildren <WeaponsDatabase>();
        Armors    = terrain.Player.GetComponentInChildren <ArmorDatabase>();

        HoverRectINIT = Instantiate(HoverWindowRectPrefab, transform.position, transform.rotation) as GameObject;
        HoverRectINIT.transform.SetParent(transform.parent.parent.parent.parent.parent.transform);
        HoverRectINIT.transform.localScale = new Vector3(1, 1, 1);
        HoverRectINIT.GetComponentInChildren <Image>().enabled = false;
        HoverRectINIT.transform.Find("Image").GetComponentInChildren <Text>().enabled      = false;
        HoverRectINIT.transform.Find("Image").Find("Level").GetComponent <Text>().enabled  = false;
        HoverRectINIT.transform.Find("Image").Find("Rarity").GetComponent <Text>().enabled = false;
        HoverRectINIT.transform.Find("Image").Find("Rate1").GetComponent <Text>().enabled  = false;
        HoverRectINIT.transform.Find("Image").Find("Rate2").GetComponent <Text>().enabled  = false;
        HoverRectINIT.transform.Find("Image").Find("Rate3").GetComponent <Text>().enabled  = false;
        HoverRectINIT.transform.Find("Image").Find("Rate4").GetComponent <Text>().enabled  = false;
        HoverRectINIT.transform.Find("Image").Find("Rate5").GetComponent <Text>().enabled  = false;

        skills          = GameObject.Find("Canvas").GetComponentInChildren <Canvas>();
        characterSkills = skills.GetComponentInChildren <CharacterSkillsGUI>();
        skillbarGUI     = terrain.canvas.GetComponentInChildren <CharacterSkillBarGUI>();
    }
Example #2
0
    void Start()
    {
        terrain = GameObject.FindWithTag("MainEnvironment").GetComponentInChildren <TerrainScript>();

        MiscItems   = terrain.Player.GetComponentInChildren <MiscellaneousItemsDatabase>();
        Potions     = terrain.Player.GetComponentInChildren <PotionDatabase>();
        Weapons     = terrain.Player.GetComponentInChildren <WeaponsDatabase>();
        Armors      = terrain.Player.GetComponentInChildren <ArmorDatabase>();
        GeneralDB   = terrain.Player.GetComponentInChildren <GeneralSkillsDatabase>();
        GatheringDB = terrain.Player.GetComponentInChildren <GatheringSkillDatabase>();
        CraftingDB  = terrain.Player.GetComponentInChildren <CraftingSkillDatabase>();
        Stats       = terrain.Player.GetComponentInChildren <CharacterStats>();

        skills          = GameObject.Find("Canvas").GetComponentInChildren <Canvas>();
        characterSkills = skills.GetComponentInChildren <CharacterSkillsGUI>();
        skillbarGUI     = terrain.canvas.GetComponentInChildren <CharacterSkillBarGUI>();
    }