public static CharacterSelectorDialogue GetInstance() {
		if(instance == null){
			GameObject BO = Brain.GetInstance().gameObject;
			instance = BO.GetComponent<CharacterSelectorDialogue>();
			if (instance == null)
				instance = BO.AddComponent<CharacterSelectorDialogue>();
		}
		return instance;
	}
	CharacterSelectorDialogue() {
		instance = this;
	}