public void StartGame() { // This block is going to save the sprite selected by the user so it can be used other scenes GameObject character = GameObject.Find("Character Selector"); CharacterSelector characterSelector = character.GetComponent <CharacterSelector>(); GameSettings.Image = CharacterSelector.GetSprite(); // Set name GameObject playerName = GameObject.Find("Player Name"); GameObject inputText = GameObject.Find("Text"); GameSettings.Name = inputText.GetComponent <Text>().text; StartCoroutine(wwwForm.uploadData()); // This block decide what the context of the game is going to be GameObject major = GameObject.Find("Major Selector"); MajorSelector majorSelector = major.GetComponent <MajorSelector>(); majorChosen = MajorSelector.GetMajor(); if (majorChosen == "IngenierÃa Electrónica") { GameSelector("Eleccion_1"); //GameSelector(majorChosen); } }