protected void DisplayRandomCharacterQuote() { try { bool hasQuote = false; CharacterQuote quote = null; while (!hasQuote) { int randomQuoteIndex = UnityEngine.Random.Range(0, CharacterQuotes.Count); quote = CharacterQuotes[randomQuoteIndex]; if (quote != null && quote.RequiresPlayerName && !(Profile.Get.HasCurrentGame && Profile.Get.CurrentGame.HasCreatedCharacter)) { continue; } bool completedMission = true; if (quote.RequireMissionComplete && !(Missions.Get.MissionCompletedByName(quote.MissionName, ref completedMission) && completedMission)) { continue; } hasQuote = true; } CharacterObject.SetActive(true); CharacterLight.enabled = true; QuoteText.enabled = true; if (quote.RequiresPlayerName) { QuoteText.text = quote.FormattedQuote.Replace("{playername}", Profile.Get.CurrentGame.Character.FirstName); } else { QuoteText.text = quote.FormattedQuote; } } catch (Exception e) { Debug.LogException(e); } }
public void Bind(CharacterQuote quote) { _character.Text = quote.Character; _movie.Text = quote.Film; _quote.Text = $"\"{quote.Quote}\""; //tell the UI to update this.SetNeedsLayout(); }