void Start()
    {
        c_ImgManager = this.gameObject.GetComponent <CharacterImageManager>();


        LOneBlackOut = cg_storyCSVDatas[storyID + 1][9];
        LOneBlackOut = cg_storyCSVDatas[storyID + 1][10];
        LOneBlackOut = cg_storyCSVDatas[storyID + 1][11];
        LOneBlackOut = cg_storyCSVDatas[storyID + 1][12];

        red = 1f; green = 1f; blue = 1f;
    }
Example #2
0
    void Awake()
    {
        //次に読み込むストーリーが確定してたら
        if (nextStory != null)
        {
            dataLoadName = nextStory;
        }

        c_ImgManager = GetComponent <CharacterImageManager>();

        //CSVデータ読み込み
        storyCSVFile = Resources.Load("Data/" + dataLoadName) as TextAsset;
        StringReader reader = new StringReader(storyCSVFile.text);

        while (reader.Peek() > -1)
        {
            string line = reader.ReadLine();
            storyCSVDatas.Add(line.Split(','));
            storyCSVHeight++;
        }
    }