public override int GetHashCode() { int hash = 1; if (UserId != 0UL) { hash ^= UserId.GetHashCode(); } if (CharacterId != 0) { hash ^= CharacterId.GetHashCode(); } if (Name.Length != 0) { hash ^= Name.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (LotteryName.Length != 0) { hash ^= LotteryName.GetHashCode(); } if (CharacterId != 0UL) { hash ^= CharacterId.GetHashCode(); } if (DropRate != 0) { hash ^= DropRate.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (PlayerId != 0UL) { hash ^= PlayerId.GetHashCode(); } if (Name.Length != 0) { hash ^= Name.GetHashCode(); } if (CharacterId != 0) { hash ^= CharacterId.GetHashCode(); } if (Level != 0) { hash ^= Level.GetHashCode(); } if (Exp != 0) { hash ^= Exp.GetHashCode(); } if (Hp != 0) { hash ^= Hp.GetHashCode(); } if (MaxHp != 0) { hash ^= MaxHp.GetHashCode(); } if (Mp != 0) { hash ^= Mp.GetHashCode(); } if (MaxMp != 0) { hash ^= MaxMp.GetHashCode(); } if (Food != 0) { hash ^= Food.GetHashCode(); } if (MaxFood != 0) { hash ^= MaxFood.GetHashCode(); } if (Gold != 0) { hash ^= Gold.GetHashCode(); } if (HeadIcon != 0) { hash ^= HeadIcon.GetHashCode(); } if (MapSkillId != 0) { hash ^= MapSkillId.GetHashCode(); } if (BattleSkillId != 0) { hash ^= BattleSkillId.GetHashCode(); } hash ^= equips_.GetHashCode(); return(hash); }