static void CreateWindow()
    {
        CharacterEditorWindow window = (CharacterEditorWindow)EditorWindow.GetWindow(typeof(CharacterEditorWindow));

        window.Show();
    }
Example #2
0
 public static void Init()
 {
     characterEditorWindow = EditorWindow.GetWindow <CharacterEditorWindow>(false, "Character", true);
     characterEditorWindow.Show();
     characterEditorWindow.Populate();
 }