private void frmAddCharacter_Load(object sender, EventArgs e) { List <CharacterDTO> characters = CharacterDAC.GetCharactersNotInParty(ContextManager.Current.ActiveAccountID); if (characters.Count > 0) { characterPanel1.Controls.Add(new CharacterInfoControl(characters[0])); } if (characters.Count > 1) { characterPanel2.Controls.Add(new CharacterInfoControl(characters[1])); } if (characters.Count > 2) { characterPanel3.Controls.Add(new CharacterInfoControl(characters[2])); } if (characters.Count > 3) { characterPanel4.Controls.Add(new CharacterInfoControl(characters[3])); } if (characters.Count > 4) { characterPanel5.Controls.Add(new CharacterInfoControl(characters[4])); } if (characters.Count > 5) { characterPanel6.Controls.Add(new CharacterInfoControl(characters[5])); } }
private void btnSaveCharacter_Click(object sender, EventArgs e) { CharacterDTO character = new CharacterDTO(tbCharacterName.Text, Convert.ToInt32(cmbClass.SelectedValue), Convert.ToInt32(cmbRace.SelectedValue), rbMale.Checked); CharacterDAC.CreateCharacter(character, ContextManager.Current.ActiveAccountID); }