private void frmAddCharacter_Load(object sender, EventArgs e)
        {
            List <CharacterDTO> characters = CharacterDAC.GetCharactersNotInParty(ContextManager.Current.ActiveAccountID);

            if (characters.Count > 0)
            {
                characterPanel1.Controls.Add(new CharacterInfoControl(characters[0]));
            }
            if (characters.Count > 1)
            {
                characterPanel2.Controls.Add(new CharacterInfoControl(characters[1]));
            }
            if (characters.Count > 2)
            {
                characterPanel3.Controls.Add(new CharacterInfoControl(characters[2]));
            }
            if (characters.Count > 3)
            {
                characterPanel4.Controls.Add(new CharacterInfoControl(characters[3]));
            }
            if (characters.Count > 4)
            {
                characterPanel5.Controls.Add(new CharacterInfoControl(characters[4]));
            }
            if (characters.Count > 5)
            {
                characterPanel6.Controls.Add(new CharacterInfoControl(characters[5]));
            }
        }
Example #2
0
        private void btnSaveCharacter_Click(object sender, EventArgs e)
        {
            CharacterDTO character = new CharacterDTO(tbCharacterName.Text, Convert.ToInt32(cmbClass.SelectedValue), Convert.ToInt32(cmbRace.SelectedValue), rbMale.Checked);

            CharacterDAC.CreateCharacter(character, ContextManager.Current.ActiveAccountID);
        }