public Thrift.Protocol.TBase Convert(Character.AbstractBusinessObject o) { if (null == o) { return(null); } CharMissionData data = o as CharMissionData; CharMissionInfo info = new CharMissionInfo(); info.CharId = data.CharId; info.CharMissionInfoList = new List <MissionInfo>(); for (int i = 0; i < data.MissionList.Count; ++i) { info.CharMissionInfoList.Add(DeepCopy(data.MissionList[i])); } return(info); }
private void InitData() { //char base data m_CharBaseData = (ConverterManager.Instance.FindConverter(typeof(CharBaseData)) as CharBaseConverter).Convert(m_CharInfo.CharBaseInfo) as CharBaseData; m_CharBaseData.CheckValid(); //char counter data m_CharCounterData = (ConverterManager.Instance.FindConverter(typeof(CharCounterData)) as CharCounterConverter).Convert(m_CharInfo.CharCounterInfo) as CharCounterData; if (null == m_CharCounterData) { m_CharCounterData = new CharCounterData(m_CharBaseData.CharId); m_CharCounterData.Init = false; } m_CharCounterData.CheckValid(); //char bag data m_CharBagData = (ConverterManager.Instance.FindConverter(typeof(CharBagData)) as CharBagConverter).Convert(m_CharInfo.CharBagInfo) as CharBagData; if (null == m_CharBagData) { m_CharBagData = new CharBagData(m_CharBaseData.CharId, new List <ItemInfo>()); m_CharBagData.Init = false; } m_CharBagData.CheckValid(); ItemManager.Instance.Initialize(); //char mission data m_CharMissionData = (ConverterManager.Instance.FindConverter(typeof(CharMissionData)) as CharMissionConverter).Convert(m_CharInfo.CharMissionInfo) as CharMissionData; if (null == m_CharMissionData) { m_CharMissionData = new CharMissionData(m_CharBaseData.CharId); m_CharMissionData.MissionList = new List <MissionInfo>(); m_CharMissionData.Init = false; } m_CharMissionData.CheckValid(); }
public Character.AbstractBusinessObject Convert(Thrift.Protocol.TBase o) { if (null == o) { return(null); } CharMissionInfo info = o as CharMissionInfo; CharMissionData data = new CharMissionData(info.CharId); var missionList = new List <MissionInfo>(); if (info.CharMissionInfoList != null) { for (int i = 0; i < info.CharMissionInfoList.Count; ++i) { missionList.Add(DeepCopy(info.CharMissionInfoList[i])); } } data.MissionList = missionList; data.Init = false; return(data); }