public void init(object data) { chapter = (Chapter)data; if(chapter.isUnlocked()){ textName.text = Localization.instance.Get("UI_ChapterName_"+chapter.id); textStars.text = string.Format("{0}/{1}",chapter.winStars,chapter.passStars); lockedGroup.SetActive(false); unlockedGroup.SetActive(true); }else{ lockedGroup.SetActive(true); unlockedGroup.SetActive(false); } }