// Use this for initialization void Start() { if (masterScript == null) { masterScript = GameObject.Find("ChannelsMaster").GetComponent <ChannelsMaster>(); } myBounds = GetComponent <BoxCollider2D>().bounds; }
void Start() { if (masterScript == null) { masterScript = GameObject.Find("ChannelsMaster").GetComponent <ChannelsMaster>(); } collider = GetComponent <BoxCollider2D>(); myBounds = collider.bounds; waterLevelBounds = waterLevel.GetComponent <BoxCollider2D>().bounds; }