Example #1
0
 private void OnTriggerStay(Collider other)
 {
     if (other.tag == "Player")
     {
         if (Input.GetKeyDown(KeyCode.E))
         {
             ChangeSpeed.SendSpeed(StaticVar.noSpeed, StaticVar.noGravity);
             Player.transform.parent = Attachpoint;
         }
         if (Input.GetKeyDown(KeyCode.W))
         {
             ChangeSpeed.SendSpeed(StaticVar.speed, StaticVar.gravity);
             Player.transform.parent = null;
         }
     }
 }