private void Initialize() { ChangeScreenToLoadingSignal.AddListener(StartLoadingSequence); DisableContextViewSignal.AddListener(DisableMainCanvas); EnableContextViewSignal.AddListener(EnableMainCanvas); ReturnToTheMainMenuSignal.AddListener(ReturnToTheMainMenu); }
public void OnPlayClicked() { if (!CanProcessInput) { return; } ButtonClickedSignal.Dispatch(); ChangeScreenToLoadingSignal.Dispatch(); }