static void ChangeOreDetector(ref ChangeOreDetectorMsg msg, MyNetworkClient sender)
 {
     MyEntity entity;
     if (MyEntities.TryGetEntityById(msg.EntityId, out entity))
         (entity as MyOreDetector).BroadcastUsingAntennas = msg.BroadcastUsingAntennas;
 
 }
        public void SendChangeOreDetector(bool broadcastUsingAntennas)
        {
            var msg = new ChangeOreDetectorMsg();

            msg.EntityId = m_oreDetector.EntityId;
            msg.BroadcastUsingAntennas = broadcastUsingAntennas;

            Sync.Layer.SendMessageToAllAndSelf(ref msg, MyTransportMessageEnum.Request);
        }
        static void ChangeOreDetector(ref ChangeOreDetectorMsg msg, MyNetworkClient sender)
        {
            MyEntity entity;

            if (MyEntities.TryGetEntityById(msg.EntityId, out entity))
            {
                (entity as MyOreDetector).BroadcastUsingAntennas = msg.BroadcastUsingAntennas;
            }
        }
        public void SendChangeOreDetector(bool broadcastUsingAntennas)
        {
            var msg = new ChangeOreDetectorMsg();

            msg.EntityId = m_oreDetector.EntityId;
            msg.BroadcastUsingAntennas = broadcastUsingAntennas;

            Sync.Layer.SendMessageToAllAndSelf(ref msg, MyTransportMessageEnum.Request);
        }
 static void ChangeOreDetector(ref ChangeOreDetectorMsg msg, MyNetworkClient sender)
 {
     MyEntity entity;
     if (MyEntities.TryGetEntityById(msg.EntityId, out entity))
     {
         (entity as MyOreDetector).BroadcastUsingAntennas = msg.BroadcastUsingAntennas;
         if (Sync.IsServer)
         {
             Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId);
         }
     }
 
 }
        static void ChangeOreDetector(ref ChangeOreDetectorMsg msg, MyNetworkClient sender)
        {
            MyEntity entity;

            if (MyEntities.TryGetEntityById(msg.EntityId, out entity))
            {
                (entity as MyOreDetector).BroadcastUsingAntennas = msg.BroadcastUsingAntennas;
                if (Sync.IsServer)
                {
                    Sync.Layer.SendMessageToAllButOne(ref msg, sender.SteamUserId);
                }
            }
        }