public ChampionLoaderTests() { _resourceResolverMock = new Mock <IResourceResolver>(); _resourceReaderMock = new Mock <IResourceReader>(); _championLoader = new ChampionLoader(_resourceResolverMock.Object, _resourceReaderMock.Object); }
// Use this for initialization void Start() { ChampionLoader load = new ChampionLoader(); allchamps.AddRange(load.Start()); Spawn(); Spawn(); Spawn(); Spawn(); }
public static void Initialize() { if (!initialized) { initialized = true; injectTime = Game.ClockTime; MenuBase.Initialize(); LogicBase.Initialize(); ChampionLoader.Initialize(); } }
private void OnLoad(object sender, EventArgs e) { DZLib.Menu.ModesMenuExtensions.SetBaseName($"dzaio.champion.{ObjectManager.Player.ChampionName.ToLowerInvariant()}"); DZLib.Logging.LogHelper.OnLoad(); MenuGenerator.GenerateMenu(); SPrediction.ConfigMenu.Initialize(Variables.AssemblyMenu, $"{ObjectManager.Player.ChampionName}: SPrediction"); ChampionLoader.LoadChampion(); DZAntigapcloser.BuildMenu(Variables.AssemblyMenu, $"{ObjectManager.Player.ChampionName}: Antigapcloser", "dzaio.antigp"); DZAIO.Init(); }
public static void Initialize() { BaseMenu.Initialize(); BaseLogic.Initialize(); ChampionLoader.Initialize(); }