private async void PhoneApplicationPage_Loaded(object sender, RoutedEventArgs e)
        {
            string      nameSummoner = NavigationContext.QueryString["name"];
            SummonerDto summoner     = new SummonerDto();

            try
            {
                summoner = await summoner.SearchSummoner(nameSummoner);

                textBlockNomeInv.Text = summoner.Nome;
            }
            catch
            {
                MessageBox.Show("Não existe um invocador com esse nome.");
                NavigationService.GoBack();
                return;
            }
            textBlockLevel.Text += summoner.SummonerLevel.ToString();
            try
            {
                LeagueDto leagueSummoner = new LeagueDto();
                leagueSummoner = await leagueSummoner.SearchLeague(summoner.Id);

                textBlockElo.Text = leagueSummoner.Tier + " " + leagueSummoner.Entries[0].Division;
                textBlockVit.Text = leagueSummoner.Entries[0].Wins > 1 ? leagueSummoner.Entries[0].Wins.ToString() + " vitórias" : leagueSummoner.Entries[0].Wins.ToString() + " vitória";
                textBlockDer.Text = leagueSummoner.Entries[0].Losses > 1 ? leagueSummoner.Entries[0].Losses.ToString() + " derrotas" : leagueSummoner.Entries[0].Losses.ToString() + " derrota";
            }
            catch
            {
                MessageBox.Show("Informações de derrotas e vitórias são apenas para jogadores ranqueados.", "Informação", MessageBoxButton.OK);
                textBlockElo.Text = "Unranked";
                textBlockVit.Text = "0 vitória";
                textBlockDer.Text = "0 derrota";
            }
            imageInvocador.Source = await summoner.GetProfileIcon();

            RecentGamesDto gamesRecent         = await new RecentGamesDto().GetLatestGamesById(summoner.Id);
            List <int>     lastChampionsPlayed = new List <int>();

            foreach (GameDto game in gamesRecent.Games)
            {
                lastChampionsPlayed.Add(game.ChampionId);
                LastMatches controlMatch = new LastMatches(game);
                controlMatch.Margin = new Thickness(0, 0, 0, 10);
                controlMatch.Load();
                listboxPartidas.Items.Add(controlMatch);
            }
            int         idChampPref = lastChampionsPlayed[new Random().Next(lastChampionsPlayed.Count - 1)];
            ImageBrush  imgBrush    = new ImageBrush();
            BitmapImage source      = (await ChampionDto.SearchChampionAllData(idChampPref)).GetChampionSplash(0);

            imgBrush.ImageSource  = source;
            imgBrush.Stretch      = Stretch.UniformToFill;
            LayoutRoot.Background = imgBrush;
        }
Example #2
0
        private async void PhoneApplicationPage_Loaded(object sender, RoutedEventArgs e)
        {
            if (!carregado)
            {
                ChampionDto champion = new ChampionDto();
                champion = await ChampionDto.SearchChampionAllData(Convert.ToInt32(NavigationContext.QueryString["id"]));

                iconChampion.Source = await champion.GetChampionSquare();

                Random      randNumSkin  = new Random();
                int         num          = randNumSkin.Next(champion.Skins.Count);
                BitmapImage backGridInfo = champion.GetChampionSplash(num);
                ImageBrush  brush        = new ImageBrush();
                brush.Stretch               = Stretch.UniformToFill;
                brush.ImageSource           = backGridInfo;
                panorama.Background         = brush;
                panorama.Background.Opacity = 0.5;
                championName.Text           = champion.Name;
                TextBlock loreDescription = new TextBlock();
                lore.Text = Code.HtmlRemoval.StripTagsCharArray(champion.Lore);
                AddInfoComponent(champion.AllyTips, allytips);
                AddInfoComponent(champion.EnimyTips, enimytips);
                attackInfo.Value     = champion.Info.Attack;
                defenseInfo.Value    = champion.Info.Defense;
                magicInfo.Value      = champion.Info.Magic;
                difficultyInfo.Value = champion.Info.Difficulty;
                //incluir habilidades
                foreach (ChampionSpellDto spell in champion.Spells)
                {
                    ControlAbillity controlAbillity = new ControlAbillity(spell);
                    abillityChampions.Children.Add(controlAbillity);
                }
                CarregarComentarios();
                CarregarCounters();
            }
        }