Example #1
0
    private void ResetPlayer()
    {
        //Debug.Log("Esta en:" + player.transform.position + " y quiere ir a " + player.startPosition);
        // Debug.Log("Reseteo del player");
        //player.sat = false;
        CharacterController charController = player.GetComponent <CharacterController>();

        charController.enabled    = false;
        player.transform.position = player.startPosition;
        player.transform.rotation = new Quaternion(0, 0, 0, 0);
        charController.enabled    = true;
        //player.gameObject.SetActive(true);
        player.stunned = false;
        player.ResetAnim();
        //player.sat = false;
        //Debug.Log("Ha llegado a: " + player.transform.position);
    }