private void DeleteLastPlayer() { Chair chair = chairMiddlePosition.Where(x => x.playerSited != null).OrderBy(x => x.playerSited.transform.position.x).FirstOrDefault(x => x.playerSited.playerDiagnosticInfo == StoreSceneInfo.lastPlayerDiagnosticInfo); if (chair.IsDefault() || chair == null) { } else { chair.DisposeIt(); } }