public override void ElementEnd(string element) { // chained handler gets first crack at this element if (ChainedHandler != null) { ChainedHandler.ElementEnd(element); // clean up if completed if (ChainedHandler.Completed()) { CleanupChainedHandler(); } } else { ElementEndLocal(element); } }
public override void ElementStart(string element, XMLAttributes attributes) { // chained handler gets first crack at this element if (ChainedHandler != null) { ChainedHandler.ElementStart(element, attributes); // clean up if completed if (ChainedHandler.Completed()) { CleanupChainedHandler(); } } else { ElementStartLocal(element, attributes); } }