void Start() { animator = GetComponent <Animator>(); JoyStick = GameObject.Find("Joystick").GetComponent <NGUIJoystick>(); hitButton = GameObject.Find("AttckButton").GetComponent <CheaserHitBButton>(); flashCollision = GameObject.Find("Cheaser").GetComponent <FlashCollision>(); cheaserCollider = this.GetComponent <CapsuleCollider>(); // 스킬 버튼 chSkillButton1 = GameObject.FindWithTag("CheaserSkillUiButton").GetComponent <ChSkillButton1>(); chSkillButton2 = GameObject.FindWithTag("CheaserSkillUiButton2").GetComponent <ChSkillButton2>(); chSkillButton3 = GameObject.FindWithTag("CheaserSkillUiButton3").GetComponent <Skill3Button>(); // 파티클 제어 paticleSkill1.Stop(); paticleSkill2.Stop(); paticleSkill3.Stop(); // 쉐이더 변경 cheaserMesh = this.GetComponentInChildren <SkinnedMeshRenderer>(); }
private void Awake() { chButton1 = GameObject.FindWithTag("CheaserSkillUiButton").GetComponent <ChSkillButton1>(); chButton3 = GameObject.FindWithTag("CheaserSkillUiButton3").GetComponent <Skill3Button>(); }