public static void LoadAll() { CfgORMExample01Orm.Load(); CfgORMExample02Orm.Load(); ItemsOrm.Load(); LastnameOrm.Load(); LuckydrawOrm.Load(); MalenameOrm.Load(); MallOrm.Load(); MonsterOrm.Load(); NfroleOrm.Load(); NpcOrm.Load(); NpcdialogOrm.Load(); PartnerOrm.Load(); }
void OnGUI() { GUILayout.BeginHorizontal(); GUILayout.Space(20f); GUILayout.BeginVertical(); GUILayout.Label(mLoadTime); GUILayout.Space(3f); GUILayout.Label("读取第12行的数据"); CfgORMExample01Orm orm1 = CfgORMExample01Orm.Get(1); if (orm1 != null) { GUILayout.Label("技能ID: = " + orm1.ID); GUILayout.Label("职业: = " + orm1.FLD1); } CfgORMExample02Orm orm2 = CfgORMExample02Orm.Get(2); if (orm2 != null) { GUILayout.Label("技能ID: = " + orm2.ID); GUILayout.Label("职业: = " + orm2.FLD1); } var ItemsOrmdata = ItemsOrm.datas; UnityEngine.Debug.Log(ItemsOrmdata); var isUseList = ItemsOrm.GetIsUseItem(); var data = ItemsOrm.Get(isUseList[1]); var list = data.GetUseData(); UnityEngine.Debug.Log(list); GUILayout.EndVertical(); GUILayout.EndHorizontal(); }